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MinecraftLegends/Win32.DX11.Release/data/shaders/glsl/uniformBannerConstants.h
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2026-03-08 15:34:38 -05:00

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407 B
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#ifndef _UNIFORM_BANNER_CONSTANTS_H
#define _UNIFORM_BANNER_CONSTANTS_H
#include "shaders/uniformMacro.h"
#ifdef MCPE_PLATFORM_NX
uniform BannerConstants {
#endif
// BEGIN_UNIFORM_BLOCK(BannerConstants) - unfortunately this macro does not work on old Amazon platforms so using above 3 lines instead
UNIFORM vec4 BANNER_COLORS[7];
UNIFORM vec4 BANNER_UV_OFFSETS[7];
END_UNIFORM_BLOCK
#endif