#ifndef _UNIFORM_BANNER_CONSTANTS_H #define _UNIFORM_BANNER_CONSTANTS_H #include "shaders/uniformMacro.h" #ifdef MCPE_PLATFORM_NX uniform BannerConstants { #endif // BEGIN_UNIFORM_BLOCK(BannerConstants) - unfortunately this macro does not work on old Amazon platforms so using above 3 lines instead UNIFORM vec4 BANNER_COLORS[7]; UNIFORM vec4 BANNER_UV_OFFSETS[7]; END_UNIFORM_BLOCK #endif