- PlayerHost port (MediaKitHost): players by role, pins, hwdec policy,
render probe, log routing, disposal order; the only media_kit user.
- MediaPipeline: plan (one pure switch over state, origin, caps,
presence) -> resolve -> open (prepared player promoted, else fresh)
-> ready; commands queued during a switch apply once (P15); viewers
play the buffer and wait for a dropped source without seek loops (D6).
- Every web page resolved by our yt-dlp into an EDL with headers and
cookies (danmaku excluded); mpv's ytdl_hook no longer used (ytdl=no).
- D11: sign-in errors say which cookies were used and whether they hold
any for the site.
- Relay: 256 KiB slices read as they fill, superseded pulls released
(seek-to-play ~4.2 s -> ~2.8 s, P29); own Jellyfin relay channel only
when someone needs it (P28).
- STARSYNC_SMOKE run and a Windows CI smoke step after the build.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- L1 (core, offline): release names with kinds (episode, movie, extra:
OP/ED/Opening/Ending/NC/PV/OVA…), folder hints (season and name from
parentheticals, ranges), one show across folders, gaps and next with
skipped numbers, junk ignored, stable keys.
- L2 (app, device-owned cache): AniList match with synonyms and
sequel walking, episode mapping across cours (AnimeFlow runs when
signed in), art and episode titles, "Wrong show?" pins per show or
folder, episode offsets; lazy, spaced requests, works offline.
- Files tab as a library: poster cards, show pages with banner, gap
prompt, extras, movies, Wrong show? and Episode numbers.
- media.ref produced for local files, Jellyfin (provider ids) and links,
carried in swaps and Up next; receivers name media from it.
- Hosting relays each Jellyfin item through its own server's login.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- One server per app run (loopback, no password); Invite attaches an
all-interfaces listener to the same server and Stop sharing detaches
it (guests told with 4016); members, media and Up next never reset.
No solo mode: you're home on your own server unless in a friend's.
- Navigation: none / yours / friend; a join passes a version gate on
/health first (clear "they/you need to update", update offer).
- Invite as a value (host, port, name, password flag, version, fp
reserved); addresses filtered (loopback, link-local, 198.18/15,
bridges) and ranked; Sharing chip, Copy invite, Stop sharing.
- Alone looks like a plain player (alone replaces solo).
- AppGraph builds and disposes systems; widgets use AppScope;
SessionState deleted; a test caps the remaining singletons.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Status: computed from connection, presence, hold, relay, player facts;
no setters (health writes and HealthStatus gone); pill, strip and
source line read it; transitions go to the Notifier.
- Notifier: noticeFor(event, context) with self presence, alone, window
activity, playing and prefs; toasts for joins/leaves/returns/swaps/
Up next adds (with picture)/problems/chat, the rest logged; while
sitting out only chat, nudges, starting, Up next (+ joins if chosen);
alone no social notices; replayed lines logged; owns its toast timer.
- System notifications (flutter_local_notifications: D-Bus on Linux,
WinRT on Windows) when the window isn't focused; a click focuses it.
- Toasts sit above the control bar and move with it.
- Versions: each member's in the members card and avatar tooltip,
the server's in the card header; the strip no longer shows it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Server and core: version ranges on both sides with a coded refusal; a
client id maps to the same member and token for the server's life; a
drop is `gone` for a 10-minute grace keeping ready, presence, queue
items, relay and avatar; `bye` leaves at once; ordered takeover (seq,
replaced/stale); presence joining/in/away/gone with one PresencePolicy;
joiners never pause playback and hold a held gate at most ~15 s;
state.hold; feed ids, seq and replay; the relay lives through its
source's grace and continues on re-dial; queue `by` lasting, auto
items and cancel; MediaRef carried; client ids never logged.
App: persisted client id and seq; Connection with unstable/lost/
replaced states, backoff with jitter, no lost/back pair per flap; a drop
keeps the session (state, player, media, relay source); presence in the
strip and members card; sit out = away intent; feed matched by id;
auto sit-out (idle when not playing, minimised for a while; never when
alone) replaces auto-unready; bye on close and Leave, not on update
restart; relay source re-dials through its grace.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Linux app id dev.foxyz.starsync, binary starsync; Windows starsync.exe,
company foxyz; server starsync-server; Dart package starsync; archives
starsync-<ver>-*.
- 1.2.x compatibility: watch_together and watch-together-server
launchers (Linux) / copies (Windows) in the archive; the updater
accepts both names and relaunches the new binary; update.sh/.bat use
whichever server exists.
- First start copies (never moves) the old support folder and this
app's Hive boxes out of ~/Documents into <support>/hive; a marker
makes it run once; AppDirs is a port; settings schema version with
ordered migrations.
- Launcher entry dev.foxyz.starsync.desktop; the old one removed.
- Repository name and URLs unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- notice_table_test: one row per AppEvent variant through noticeFor.
- FlakyProxy (core/testing.dart): pass, blackhole (half-open), delay,
hold, cut after N bytes, reset; demo tests against today's server.
- Liveness (stale/drop/ping) on the engine clock, so grace can be tested
with a fake clock; Connection takes an injectable clock.
- AppDirs with STARSYNC_PROFILE=<name>: separate data and logs, so two
instances run on one machine.
- DEVELOPMENT: scenario list per restructure step; test tags follow the
new step order.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Connection owns the socket lifecycle, connect/dial with epochs,
reconnect, the clock offset, diagnostics upload and a sealed ConnState
signal; the hello is built by an injectable builder, the resume token
stays private, and the reconnect delay and silence limit are parameters.
The coordinator maps ConnState to the same health texts and keeps the
reconnect restore and drop handling (step 1 replaces them).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Tests: the four known failures fixed (test-side causes), one duplicate
file and four detail-pinning cases removed, every test that pins
behaviour the restructure changes tagged with its step.
- Every toast, sound and activity-log line goes through Notifier.notify
(AppEvent), mapped one-to-one to today's behaviour.
- Platform ports (shell, URLs, folders, link resolver, system
notifications) with desktop implementations; window_manager, Process
and file_picker now live only in platform/desktop/.
- ROADMAP: protocol 16 planned; app id dev.foxyz.starsync.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Close: hide the window, dispose every player, thumbnail job and the
sound engine, leave, then close normally; Linux runner _exit (the
NVIDIA EGL exit handler crashed 10/10 closes, 0/41 now); Windows tears
down inside the message loop, then TerminateProcess; watchdogs.
- Version under the Settings tab; an update band instead of a dot,
never over a video; checks at start and every 4 hours.
- Chat pop-ups default to All again.
- Shader read-back compared as a list (old mpv joins with ','), so
Windows stops turning shaders off; Windows hwdec auto-copy.
- Render diagnostics (`mpv: render` lines); RAM-only demuxer cache pin
silences the file-cache warning; a volume readout test.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The server keeps one small relay (32 MiB ahead, 8 behind) for Up next's
first relayed item, keyed by its queue id at a URL that stays the same
after the swap: fetched by the server for server-fetch links, fed by
the adder's app for through-me links and files, by a member with an
account for member-passed Jellyfin items. Every app preloads from it;
the swap promotes it with its buffer. Dropped when the item stops
being first or its adder leaves. Measured switch: ~1.6 s cold, 20-40 ms
preloaded. ROADMAP gains the research item on server-side fetching of
member-resolved URLs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every app gets the first Up next item ready itself (own Jellyfin plan,
direct links, guests via /j when state.relayNext says the server's
login can pass it on) and opens it in a hidden, muted, paused second
player; the swap promotes that player instead of opening cold, so its
buffer counts at once. Reports go out on open and when the buffer
reaches the gate's need. SwitchTrace times each phase. Measured in the
e2e harness: 1.5-3 s before, 35-103 ms with a preload. Relayed items
still open cold for everyone but their source (ROADMAP).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Up next: a server-side queue anyone edits by item id (add at end or
next, move, remove, play now, skip); each item says who added it and
how it plays. At the real end the first item swaps in after the end
card's countdown, put up by whoever can (its adder for through-me links
and files, someone with access for Jellyfin, else anyone); items that
can't play are skipped with the reason. The next item's link is
resolved ahead. Greyed "Continues with" episodes below. A chip with the
controls opens it as a popover (leaf_widgets, local path dependency for
now); "Add to queue" next to Put it up everywhere.
Delivery: the server measures the source's rate, the media's bitrate
and each member's read rate; the members card shows a source line
(who passes it on, through what, keeping up or not, source left) and
each member's route and buffer. A slow source is told once per media.
A failed server fetch is announced to everyone.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Personal tracking will come from the user's AniList lists; AnimeFlow keeps
downloads, availability and requests only.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The server's version is stamped like the app's (APP_VERSION) when packaged,
so it can compare against the manifest; --upgrade swaps the whole install
folder (app and server) and asks for a restart. update.sh/.bat no longer
need GTK.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A track can be served as pieces: the server writes a VOD playlist whose
entries are its own piece URLs (segments, init maps, AES-128 keys; byte
ranges folded in; yt-dlp's DASH fragments become the same list). A piece
buffer per track fills like the byte buffer. Picks a single file, then a
split byte pair, then pieces. DRM, live, master playlists are refused.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Relayed media can carry 2-4 byte tracks (video, audio): yt-dlp picks a
split pair when no single-file format exists (h264 first), the source
channel serves each track, the server keeps a buffer per track (budget
split by size, 8 MiB floor) and viewers open an mpv edl:// of the track
URLs. Expired URLs re-resolve once for all tracks. Upstream GETs are cut
into <= http_chunk_size (10 MiB) ranges: YouTube throttles larger ones.
Live streams and DRM are refused; HLS/DASH pieces are a follow-up.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
yt-dlp: a managed, checksum-verified, daily-updated yt-dlp in the app and
the dedicated server (--[no-]yt-dlp, --yt-dlp-dir). Pasted links are
probed: direct files stay links, pages are resolved for title, uploader,
duration and thumbnail. Everyone fetches it: mpv's ytdl hook on the
managed copy. I pass it on / the server fetches it: the best single-file
format, re-resolved once when its URL expires. Relay names never split
the /r/ path; viewers of server-fetched pages wait for the relay to go
live. No wire change.
Icon: two stars orbiting a play button (assets/icon/icon.svg, PNGs, the
Windows .ico). GTK app id moe.senkochan.watch_together; release builds
install their .desktop file and icons into ~/.local/share so Wayland
shows the icon; the window icon is set for X11. README shows the icon.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Ready gate: whoever is in the server while it is not playing counts (joining
while playing does not pause anyone); a swap counts everyone present and
keeps ready flags; the quorum rule is gone. Optional 'Unready when the
video changes'. No 'Skip 1:30' guess when the media has chapters.
Drag & drop and Ctrl+V anywhere (fox_utils): files, folders and links get a
small card asking how to open them. Files series start collapsed.
UI: Tab never moves focus and Space is always ready outside text fields;
chat focuses its field; unread badge on uosc and a chip in fullscreen;
people-only chat with an Activity toggle; skip pills show 5 s then with
the controls; volume up to 150%; own avatar same size as the party.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The shell (lib/src/shell/) replaces the Home and session screens:
- Party strip: profile, Library / Schedule / Settings tabs, Join and
Host cards (hosting no longer takes media), status-ring avatar stack
with the member list, chat & activity panel, Leave.
- The real session player is mounted once and shown full, as a
draggable corner-snapping mini player, or fullscreen (window_manager,
party and toasts overlaid); the Video is never mounted twice.
- Profile popover with inline rename, colour and a crop picker (256 px
PNG), pushed live to the session; avatar toasts; waiting pill.
- Motion kit (fastEaseInToSlowEaseOut, fade-through, popovers,
mouse-drag/wheel horizontal scrolling).
- Library = the existing picker for now (restyled next round); Schedule
= the new SchedulePage; Settings = left nav over the existing panels.
Protocol 9 (packages/core, packages/server, sync client):
- {"t":"profile"} renames / changes the picture mid-session ("rename",
"avatar" feed actions); names are cleaned the same way at hello.
- state.members carry avatarHash; pictures are served once from
/a/<sid>/<token>/<hash> (PNG/JPEG/WebP/GIF by magic bytes only) and
cached by hash in the app (AvatarCache).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Viewers who cannot reach the media get it through the server: a file on
any member's computer, a link passed on by a member ("Through me") or
fetched by the server ("Server fetches it", password-protected servers
only), and Jellyfin items for guests without an account, sourced by
whoever put them up with their own sign-in (or a pasted link's key),
which never leaves their machine. Fixes guests on a dedicated server
without a Jellyfin login being blocked.
The source dials /r/.../source (works behind NAT) and answers pulls with
an adaptive in-flight window (2 x rate x min RTT, 256 KiB..8 MiB). The
server keeps a memory-only buffer of 1 MiB slices sized like a viewer's
mpv buffer (pinned head/tail, 64 MiB back, 256 MiB ahead), fills it with
one sequential pull at a time (blocked viewers first, newest request
only), fetches nothing while nobody watches through it, and drops it on
the next swap or stop. Measured with mpv through shaped links
(tool/relay_e2e.dart): 400 Mbit/s seeks ~0.03 s; 40 Mbit/s no stalls,
3 viewers cost the source ~1x the bytes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
tool/package_windows.ps1 builds watch-together-<ver>-windows-x64.zip
(same layout as the Linux tarball, libmpv bundled, update.bat and
watch-together-server.exe). The release workflow gets a windows job;
ci runs the updater tests on Windows. Publishing moves to
tool/release_publish.dart (dart: only, no python/bash on Windows), which
tolerates both jobs racing to create the release and replaces an asset
on re-runs. release.sh writes both asset URLs into the manifest.
Windows jobs check out with plain git (the host's cached
actions/checkout clone was corrupt).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- PlaybackController exposes chapters, segments (Jellyfin
MediaSegments for account holders), tracks, position/duration.
- Own seek bar with chapter diamonds and chapter title on hover,
seeking through the sync user-seek path.
- Skip OP / Skip ED pills from Intro/Outro segments or chapter names
(ED skips to its end only); Skip 1:30 fallback for >20 min videos
without OP info; next-episode pill now starts at the ED.
- PgUp/PgDn chapters, Shift+Right +1:30; Audio and Subtitles menus
with count badges via the existing track path.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Host/swap send refs only; pasted Jellyfin links become refs; the host
hands the relay its own app-obtained credential.
- Each viewer resolves with their own account (token in a header) or
via the relay, else a clear blocked card with Link account.
- Per-account progress reporting (Playing/Progress/Stopped), 401 marks
the account expired.
- Previous/next episode in the controls (< > / Shift+P/N), floating
Next episode pill near the end, auto-advance countdown (one
designated swapper), track carry-over per series.
- Swap panel uses the shared MediaPicker; browser location remembered
per server and opens on the current series.
- Fix: states are applied one at a time (a stale pause could land
after a newer play).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Vendored Anime4K v4.0.1 GLSL (MIT), extracted to app support once per
version. Presets A/B/C/A+A/B+B/C+A in HQ and Fast per Anime4K's mpv
templates, plus custom files. Shader button in the video controls
(works in fullscreen), Ctrl+1..6 / Ctrl+0, live apply with read-back,
failures fall back to Off with a toast. Render mode detected from
mpv's GL log; warns when on the software path. Docs include the
Jellyfin client section.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- User seeks are intercepted at the player (SyncPlayer), previewed
locally, sent once 300 ms after the drag ends; own echoes are matched
by seekSeq and never re-applied; the landed check can't reapply a
stale target. 1 s position poll removed.
- ping/pong clock offset (min-RTT ClockSync); positions use server time.
- Reports carry duration; buffer gate is min(4 s, remaining - 2 s);
new finished transport instead of a HELD stall at the end.
- cache/readahead 150 s, 256 MiB demuxer cache, pins read back.
- Resumed reports put a stale ready member back in the set; hello.resume
takes over the old member after an unclean drop (no ghost).
- Docs: roadmap rendering findings (HW path works; shaders verified).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- serve(Map config, events) is the one server entrypoint: the app
hosts it via Isolate.spawn (crash surfaced on the Host card, logs
forwarded as [server]); bin/server.dart is the dedicated server,
compiled into the bundle as watch-together-server. --headless gone.
- Host identity via a per-hosting hostKey in hello, replacing the
loopback heuristic.
- Rename room -> server across code, files and wire (t:"state",
/health name); protocol bumped to 5.
- CI compiles the server binary; isolate smoke tests in server and
desktop suites. Docs updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
README for the repo page; HOW-IT-WORKS overview; ARCHITECTURE,
PROTOCOL, DEVELOPMENT checked against the code; ROADMAP is backlog
only (isolate/dedicated server, sync fixes, rendering+shaders,
Windows build, Jellyfin epic). HANDOFF.md and mpv-http-contract.md
folded in and deleted.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
release.sh writes updates/manifest.json at release time (predictable
asset URL) — no CI commit-back, no push-token problem, no detached
checkout dance. release_publish.sh is create-release + upload only.
Manifest sha256 now optional; updater skips verification with a note
when absent (HTTPS + gzip CRC cover the realistic cases). Fixed the
repo-URL sed keeping a .git suffix (caught by a worktree dry run).
Updater tests: 8 (sha-less manifest flow added).
patch/minor/major from latest tag (pubspec as-is for the first
release), bumps all pubspecs lockstep, commits, tags. Push with
--follow-tags and CI takes over. Docs updated to the flow.
release.yml (tag v* or manual dispatch): beta Flutter per local
convention, Linux build deps, package script tarball, artifact
upload, then release_publish.sh creates the Forgejo release,
uploads the asset, and commits updates/manifest.json back to
main. Workflows moved .github -> .gitea to match the forge setup.
Wishlist.md consumed into roadmap backlog: EOF stall + tiny buffer
bugs prioritized, recovery controls, link conveniences, time UI,
shortcuts, shaders, avatar serving.
Updater: watch-together --upgrade checks updates/manifest.json,
downloads the tarball, verifies sha256, applies over the live
install (extract-temp + delete-first move-over; rename-safe on
Linux while running). Zero Flutter imports, 7 tests incl.
stub-server flows. Version stamped via --dart-define=APP_VERSION
in package script. Warns (never silently jumps) on proto mismatch.
Roadmap: phases retired as tracker (history in git log), now flat
Built/Backlog/Epics/Deferred; Jellyfin next feature, transcode
never; updater expansion stays an epic. Endpoint publishing
(manifest + release tarball) is user-owned.
Private-server headroom over any pipeline PNG. The 8-min
auto-unready warning now mirrors the 10-min action guard: no toast
when self isn't ready, since there's nothing to lose.
64 KiB rejected normal 128px PNGs. 128 KiB fits any 128x128 PNG
(raw <= 64 KiB, worst-case base64 ~95 KiB chars) while still
bounding abuse. PNG kept for transparency. Pipeline now measures
the encoded base64 against RelayConstants (was checking the wrong
variable with its own 512 KiB limit) and drops dead crop code.
Server policy, still v4. Trade noted: avatars ride the 1 Hz room
broadcast, uplink scales with cap; hash-reference follow-up later.