- PlayerHost port (MediaKitHost): players by role, pins, hwdec policy,
render probe, log routing, disposal order; the only media_kit user.
- MediaPipeline: plan (one pure switch over state, origin, caps,
presence) -> resolve -> open (prepared player promoted, else fresh)
-> ready; commands queued during a switch apply once (P15); viewers
play the buffer and wait for a dropped source without seek loops (D6).
- Every web page resolved by our yt-dlp into an EDL with headers and
cookies (danmaku excluded); mpv's ytdl_hook no longer used (ytdl=no).
- D11: sign-in errors say which cookies were used and whether they hold
any for the site.
- Relay: 256 KiB slices read as they fill, superseded pulls released
(seek-to-play ~4.2 s -> ~2.8 s, P29); own Jellyfin relay channel only
when someone needs it (P28).
- STARSYNC_SMOKE run and a Windows CI smoke step after the build.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Linux app id dev.foxyz.starsync, binary starsync; Windows starsync.exe,
company foxyz; server starsync-server; Dart package starsync; archives
starsync-<ver>-*.
- 1.2.x compatibility: watch_together and watch-together-server
launchers (Linux) / copies (Windows) in the archive; the updater
accepts both names and relaunches the new binary; update.sh/.bat use
whichever server exists.
- First start copies (never moves) the old support folder and this
app's Hive boxes out of ~/Documents into <support>/hive; a marker
makes it run once; AppDirs is a port; settings schema version with
ordered migrations.
- Launcher entry dev.foxyz.starsync.desktop; the old one removed.
- Repository name and URLs unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The server's version is stamped like the app's (APP_VERSION) when packaged,
so it can compare against the manifest; --upgrade swaps the whole install
folder (app and server) and asks for a restart. update.sh/.bat no longer
need GTK.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
tool/package_windows.ps1 builds watch-together-<ver>-windows-x64.zip
(same layout as the Linux tarball, libmpv bundled, update.bat and
watch-together-server.exe). The release workflow gets a windows job;
ci runs the updater tests on Windows. Publishing moves to
tool/release_publish.dart (dart: only, no python/bash on Windows), which
tolerates both jobs racing to create the release and replaces an asset
on re-runs. release.sh writes both asset URLs into the manifest.
Windows jobs check out with plain git (the host's cached
actions/checkout clone was corrupt).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
upload-artifact@v4 is unsupported on Gitea (GHES error) and failed the
release job after a successful build; the release asset is the
artifact. dart compile exe doesn't create the output directory.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- serve(Map config, events) is the one server entrypoint: the app
hosts it via Isolate.spawn (crash surfaced on the Host card, logs
forwarded as [server]); bin/server.dart is the dedicated server,
compiled into the bundle as watch-together-server. --headless gone.
- Host identity via a per-hosting hostKey in hello, replacing the
loopback heuristic.
- Rename room -> server across code, files and wire (t:"state",
/health name); protocol bumped to 5.
- CI compiles the server binary; isolate smoke tests in server and
desktop suites. Docs updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
release.yml (tag v* or manual dispatch): beta Flutter per local
convention, Linux build deps, package script tarball, artifact
upload, then release_publish.sh creates the Forgejo release,
uploads the asset, and commits updates/manifest.json back to
main. Workflows moved .github -> .gitea to match the forge setup.
Wishlist.md consumed into roadmap backlog: EOF stall + tiny buffer
bugs prioritized, recovery controls, link conveniences, time UI,
shortcuts, shaders, avatar serving.