Files
sync_replay_project/.gitea/workflows/ci.yml
T
foxyzandClaude Opus 5.5 25b19f2d6a Restructure step 5: one media pipeline on a player host
- PlayerHost port (MediaKitHost): players by role, pins, hwdec policy,
  render probe, log routing, disposal order; the only media_kit user.
- MediaPipeline: plan (one pure switch over state, origin, caps,
  presence) -> resolve -> open (prepared player promoted, else fresh)
  -> ready; commands queued during a switch apply once (P15); viewers
  play the buffer and wait for a dropped source without seek loops (D6).
- Every web page resolved by our yt-dlp into an EDL with headers and
  cookies (danmaku excluded); mpv's ytdl_hook no longer used (ytdl=no).
- D11: sign-in errors say which cookies were used and whether they hold
  any for the site.
- Relay: 256 KiB slices read as they fill, superseded pulls released
  (seek-to-play ~4.2 s -> ~2.8 s, P29); own Jellyfin relay channel only
  when someone needs it (P28).
- STARSYNC_SMOKE run and a Windows CI smoke step after the build.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 01:08:54 +03:00

83 lines
3.0 KiB
YAML

name: ci
on:
# Branches only: a release tag points at a commit CI already checked on
# main, and release.yml builds it.
push:
branches: ['**']
pull_request:
jobs:
core:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: dart-lang/setup-dart@v1
with:
sdk: stable
- run: dart pub get
working-directory: packages/core
- run: dart analyze
working-directory: packages/core
- run: dart test
working-directory: packages/core
server:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: dart-lang/setup-dart@v1
with:
sdk: stable
- run: dart pub get
working-directory: packages/server
- run: dart analyze
working-directory: packages/server
- run: dart test
working-directory: packages/server
# Compiling the dedicated server proves it stays Flutter-free.
- run: mkdir -p build && dart compile exe bin/server.dart -o build/starsync-server
working-directory: packages/server
- run: build/starsync-server --help
working-directory: packages/server
# The updater's Windows apply path (running exe parked as .old) only
# means something on real NTFS, and the close smoke run needs the real
# build. Runner notes: see release.yml.
updater-windows:
# Not for a "Release v…" commit: release.yml builds it on the same
# (only) Windows runner, which this job would hold up.
if: ${{ !startsWith(github.event.head_commit.message, 'Release v') }}
runs-on: windows-latest
steps:
- name: Checkout
shell: powershell
run: |
git init -q .
git remote add origin "$env:GITHUB_SERVER_URL/$env:GITHUB_REPOSITORY.git"
git fetch -q origin "$env:GITHUB_SHA"
if ($LASTEXITCODE) { exit 1 }
git checkout -q --force FETCH_HEAD
- name: Setup Flutter
shell: powershell
run: powershell -NoProfile -ExecutionPolicy Bypass -File tool/setup_flutter_windows.ps1
- name: Updater tests
shell: powershell
working-directory: packages/core
run: |
dart pub get
if ($LASTEXITCODE) { exit 1 }
dart test test/updater_test.dart
# The release build, without publishing: a broken Windows build shows
# here, not only on a tag.
- name: Windows build
shell: powershell
run: powershell -NoProfile -ExecutionPolicy Bypass -File tool/package_windows.ps1
# The close smoke run on that build (P32): start, open a short clip in
# a player with a video output, close; it must exit within 45 s and
# leave no process. A runner that cannot show a window skips with a
# warning. Here rather than in a job of its own: one build, one runner.
- name: Smoke (start, open, close)
shell: powershell
timeout-minutes: 3
run: powershell -NoProfile -ExecutionPolicy Bypass -File tool/smoke_windows.ps1 -Limit 45