CHANGELOG.md keeps an Unreleased section (user-facing changes add a line in
the same commit); tool/release.sh cuts it into the version, the manifest
gets a structured "changes" field next to the one-line "notes" older
apps read, and the Gitea release text is that section. The app's update
band shows the top items, What's new opens a card (Added / Changed /
Fixed), and the first start after an update shows it once.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- What's next is the server's: state.advance counts down (10 s) when the
media finishes with an Up next item first, holds while its performer or
warm source is gone, and sets queuePlay at its end; cancel is shared, a
seek or swap ends it; the server skips items nobody can put up. Shared
rules in core whats_next.dart; the app's janitor, per-screen countdown
and end-of-episode card are gone.
- The continuation (next Jellyfin episode, next file of a local show
with its gaps) is an auto item under "Continues with", prepared like
Up next's first item.
- Watch tracking by time In (D3): only time played while this viewer is
in counts; away, paused, held, jumps and stalls never do (P7, P9).
WatchTracker + device WatchHistory (files, links); Jellyfin progress
reads the same watch; records are the AniList seam.
- A server restart no longer loses what played: apps hold their media
and one offers it back (swap.restore, first offer wins), Up next is
re-added, the source re-feeds, and the watch carries on.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Status: computed from connection, presence, hold, relay, player facts;
no setters (health writes and HealthStatus gone); pill, strip and
source line read it; transitions go to the Notifier.
- Notifier: noticeFor(event, context) with self presence, alone, window
activity, playing and prefs; toasts for joins/leaves/returns/swaps/
Up next adds (with picture)/problems/chat, the rest logged; while
sitting out only chat, nudges, starting, Up next (+ joins if chosen);
alone no social notices; replayed lines logged; owns its toast timer.
- System notifications (flutter_local_notifications: D-Bus on Linux,
WinRT on Windows) when the window isn't focused; a click focuses it.
- Toasts sit above the control bar and move with it.
- Versions: each member's in the members card and avatar tooltip,
the server's in the card header; the strip no longer shows it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Server and core: version ranges on both sides with a coded refusal; a
client id maps to the same member and token for the server's life; a
drop is `gone` for a 10-minute grace keeping ready, presence, queue
items, relay and avatar; `bye` leaves at once; ordered takeover (seq,
replaced/stale); presence joining/in/away/gone with one PresencePolicy;
joiners never pause playback and hold a held gate at most ~15 s;
state.hold; feed ids, seq and replay; the relay lives through its
source's grace and continues on re-dial; queue `by` lasting, auto
items and cancel; MediaRef carried; client ids never logged.
App: persisted client id and seq; Connection with unstable/lost/
replaced states, backoff with jitter, no lost/back pair per flap; a drop
keeps the session (state, player, media, relay source); presence in the
strip and members card; sit out = away intent; feed matched by id;
auto sit-out (idle when not playing, minimised for a while; never when
alone) replaces auto-unready; bye on close and Leave, not on update
restart; relay source re-dials through its grace.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Linux app id dev.foxyz.starsync, binary starsync; Windows starsync.exe,
company foxyz; server starsync-server; Dart package starsync; archives
starsync-<ver>-*.
- 1.2.x compatibility: watch_together and watch-together-server
launchers (Linux) / copies (Windows) in the archive; the updater
accepts both names and relaunches the new binary; update.sh/.bat use
whichever server exists.
- First start copies (never moves) the old support folder and this
app's Hive boxes out of ~/Documents into <support>/hive; a marker
makes it run once; AppDirs is a port; settings schema version with
ordered migrations.
- Launcher entry dev.foxyz.starsync.desktop; the old one removed.
- Repository name and URLs unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Close: hide the window, dispose every player, thumbnail job and the
sound engine, leave, then close normally; Linux runner _exit (the
NVIDIA EGL exit handler crashed 10/10 closes, 0/41 now); Windows tears
down inside the message loop, then TerminateProcess; watchdogs.
- Version under the Settings tab; an update band instead of a dot,
never over a video; checks at start and every 4 hours.
- Chat pop-ups default to All again.
- Shader read-back compared as a list (old mpv joins with ','), so
Windows stops turning shaders off; Windows hwdec auto-copy.
- Render diagnostics (`mpv: render` lines); RAM-only demuxer cache pin
silences the file-cache warning; a volume readout test.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
PlayerControlsModel holds the controls' state and actions once; the
Standard skin (our own, no more media_kit controls or private-state
reach-ins) and Minimal (the former uosc design, made the app's own and
credited) only draw it. One layout spec for both: play first, then
previous/next, volume, time; subtitles, audio, settings, chat,
fullscreen last; everything else in the settings menu. Settings ->
Player -> Controls: time display, size, hide delay, optional buttons.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every app streams its redacted diagnostic lines (server time, batched
every 10 s, gzip, buffered while offline) to POST /l/; the server merges
them with its own into session-YYYY-MM-DD.log in time order, tagged by
who. Opt-out in Settings > About; Mark a problem (Ctrl+Shift+B, the
player menus, About) writes a marker with an optional note. Copy
diagnostics can include the server's session log. Chat text never
reaches any log.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Next episode (known ending, else the last two minutes) and Skip ED
show only while the controls are up, like Skip 1:30 (PillGate).
- A web link's name and wide cover slot show from the first state, so
nothing flips when its thumbnail arrives.
- Chat pop-ups default to Only when paused.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- A swap stops the previous media at once; buffer counts only for the
media the player holds (client) and the current mediaId (server), so
the old video can no longer start the new one.
- The automatic frozen-picture reload is gone (false alarms on still
scenes); Reload video stays.
- The "Next episode" pill shows only from a known ending.
- A web link's thumbnail is its cover, under the video's own name.
- While playing, the unread chip stays off the picture; chat pop-ups
can be All / Only when paused / Off.
- Server fetch failures say when the server has no cookies.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Anyone can sit anyone out (host included); only you bring yourself back.
Out members stay in chat and the party, never block or count, and load no
media; a card with the live position and Join back (Space) replaces the
video. The mini player's x sits you out; optionally idle does too. Nudge:
the server forwards it to the target only (3/s, 20/min per sender); the
target hears the nudge sound, gets a toast and a taskbar attention
request. Kick, its messages, errors and dialog are gone.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Ready gate: whoever is in the server while it is not playing counts (joining
while playing does not pause anyone); a swap counts everyone present and
keeps ready flags; the quorum rule is gone. Optional 'Unready when the
video changes'. No 'Skip 1:30' guess when the media has chapters.
Drag & drop and Ctrl+V anywhere (fox_utils): files, folders and links get a
small card asking how to open them. Files series start collapsed.
UI: Tab never moves focus and Space is always ready outside text fields;
chat focuses its field; unread badge on uosc and a chip in fullscreen;
people-only chat with an Activity toggle; skip pills show 5 s then with
the controls; volume up to 150%; own avatar same size as the party.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Eleven sounds for events that carry news (ready, unready, everyone ready,
join, leave, kick, new video, others' chat, idle warning, connection
lost/back); none for what the video already says. New voices: koto
(Karplus-Strong, bendable), furin chime, rin bowl, bamboo, hyoshigi,
shoji slide, in the Yo scale on D. Played by SynthSfx at the Settings
volume with per-sound switches and previews. The debug layout mock is
gone.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Library: source switch, selectable cards with a details panel, one merged
Continue row, Latest grouped per series without re-releases, Link page with
previews and recent links, Files embedded. Player: gear popover in both
designs, progress line while controls hide, live hwdec. Settings rebuilt as
cards. State marks the host member (proto stays 9, unreleased); hosting
shows LAN invite addresses; window buttons in fullscreen. fadeThrough keeps
the outgoing view's state.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Thick timeline with hatched cache range, chapter diamonds and
chapter/time hover boxes; collapses to a thin progress line when
hidden. Flat icon row with track count badges, shader preset badge,
flat dark menus. Own show/hide state, live switch in window and
fullscreen. New buffered signal from demuxer-cache-time.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Host/swap send refs only; pasted Jellyfin links become refs; the host
hands the relay its own app-obtained credential.
- Each viewer resolves with their own account (token in a header) or
via the relay, else a clear blocked card with Link account.
- Per-account progress reporting (Playing/Progress/Stopped), 401 marks
the account expired.
- Previous/next episode in the controls (< > / Shift+P/N), floating
Next episode pill near the end, auto-advance countdown (one
designated swapper), track carry-over per series.
- Swap panel uses the shared MediaPicker; browser location remembered
per server and opens on the current series.
- Fix: states are applied one at a time (a stale pause could land
after a newer play).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Vendored Anime4K v4.0.1 GLSL (MIT), extracted to app support once per
version. Presets A/B/C/A+A/B+B/C+A in HQ and Fast per Anime4K's mpv
templates, plus custom files. Shader button in the video controls
(works in fullscreen), Ctrl+1..6 / Ctrl+0, live apply with read-back,
failures fall back to Off with a toast. Render mode detected from
mpv's GL log; warns when on the software path. Docs include the
Jellyfin client section.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Player + VideoController per session; Reload video (Ctrl+R) and a
frozen-picture watchdog that reloads automatically.
- Shortcuts no longer fire while typing; empty swap disabled;
hwdec setting/env actually applied.
- Idle unready measured from real inactivity; cancellable reconnects
and setup; ready restored from server state; kicked/failed host
stops its server; graceful leave on window close; no URLs with
keys in display names.
- Welcome + connect screens replaced by one Home screen with Join and
Host cards, recent servers, Settings, Integrations and About.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>