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14 lines
375 B
C
14 lines
375 B
C
#ifndef _UNIFORM_EFFECTS_CONSTANTS_H
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#define _UNIFORM_EFFECTS_CONSTANTS_H
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#include "shaders/uniformMacro.h"
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#ifdef MCPE_PLATFORM_NX
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uniform EffectsConstants {
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#endif
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// BEGIN_UNIFORM_BLOCK(EffectsConstants) - unfortunately this macro does not work on old Amazon platforms so using above 3 lines instead
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UNIFORM vec2 EFFECT_UV_OFFSET;
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END_UNIFORM_BLOCK
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#endif
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