mirror of
https://git.stillkill.net/MinecraftLeak/MinecraftLegends.git
synced 2026-10-22 21:32:19 +01:00
14 lines
382 B
Plaintext
14 lines
382 B
Plaintext
// DO NOT HAVE THIS INCLUDE BE THE FIRST LINE! we need a #define to be respected in the .fxh file
|
|
#include "ShaderConstantsGNM.h"
|
|
|
|
struct PS_Input
|
|
{
|
|
float4 position : S_POSITION;
|
|
float2 uv : TEXCOORD_0; // the stereo texture uses a texture array
|
|
};
|
|
|
|
float4 main( in PS_Input PSInput ) : S_TARGET_OUTPUT
|
|
{
|
|
return TEXTURE_0.Sample(TextureSampler0, PSInput.uv);
|
|
}
|