70 lines
1.8 KiB
JSON
70 lines
1.8 KiB
JSON
{
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"player.speed": 6.0,
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"player.health.regen_delay_seconds": 4,
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"player.health.regen_initial_frequency": 20,
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"player.melee.max_distance": 5.0,
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"player.melee.max_hit_angle": 20,
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"player.ranged.auto_aim_distance": 25,
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"player.ranged.auto_aim_angle_diff": 15,
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"mob.skeleton.speed": 0.2,
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"mob.skeleton.damage_multiplier": 1,
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"mob.zombie.speed": 0.23,
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"mob.zombie.damage_multiplier": 0.5,
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//"camera.offset.x": -8.0,
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//"camera.offset.y": 14.0,
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//"camera.offset.z": 8.0,
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//"camera.offset.x": -12,
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//"camera.offset.y": 21.0,
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//"camera.offset.z": 12,
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"camera.offset.x": -10.3,
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"camera.offset.y": 18.0,
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"camera.offset.z": 10.3,
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"camera.fov": 30,
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"camera.interpolation.horizontal": 0.3,
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"camera.interpolation.vertical": 0.1,
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"camera.interpolation.zoom": 0.2,
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"camera.interpolation.entity_zoom": 0.08,
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"camera.player_movement.factor": 0.0,
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"camera.player_movement.cap": 0.0,
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"camera.player_direction.factor": 0.0,
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"camera.player_direction.cap": 0.0,
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"camera.entity_zoom.mob_threshold_max": 5,
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"camera.entity_zoom.search_range_min": 2.0,
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"camera.entity_zoom.search_range_max": 12.0,
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"camera.entity_zoom.mob_weight": 0.08,
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//With "lookahead":
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//"camera.interpolation.horizontal": 0.2,
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//"camera.player_movement.factor": 0.4,
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//"camera.player_movement.cap": 2.0,
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"postfx.blur_size": 1.0,
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"postfx.downsize_scale": 3,
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"spawns": [
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// x, y, z, count, spread, skeleton_chance
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198, 17, -103, 1, 1, 0.3,
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200, 17, -114, 5, 10, 0.25,
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218, 17, -169, 5, 8, 0.25,
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204, 17, -177, 5, 8, 0.25,
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173, 17, -196, 5, 5, 0.25,
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179, 17, -213, 5, 5, 0.25,
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155, 17, -222, 8, 5, 0.25,
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200, 17, -231, 5, 5, 0.25,
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213, 16, -250, 5, 3, 1.0,
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252, 17, -255, 5, 5, 0.25,
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272, 17, -252, 15, 10, 0.25,
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154, 17, -168, 5, 10, 0.25
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]
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}
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