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17 lines
268 B
C++
17 lines
268 B
C++
#include "stdafx.h"
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#include "AmbientCreature.h"
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AmbientCreature::AmbientCreature(Level *level) : Mob(level)
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{
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}
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bool AmbientCreature::canBeLeashed()
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{
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return false;
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}
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bool AmbientCreature::mobInteract(shared_ptr<Player> player)
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{
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return false;
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} |