Files
sync_replay_project/docs/ROADMAP.md
T
foxyzandClaude Opus 5.5 ea607c1a52
ci / core (push) Successful in 27s
ci / server (push) Successful in 1m4s
ci / updater-windows (push) Successful in 5m50s
Stabilisation quick fixes: orderly close, visible version and update band, chat pop-ups on, Windows shaders and hwdec, render logs
- Close: hide the window, dispose every player, thumbnail job and the
  sound engine, leave, then close normally; Linux runner _exit (the
  NVIDIA EGL exit handler crashed 10/10 closes, 0/41 now); Windows tears
  down inside the message loop, then TerminateProcess; watchdogs.
- Version under the Settings tab; an update band instead of a dot,
  never over a video; checks at start and every 4 hours.
- Chat pop-ups default to All again.
- Shader read-back compared as a list (old mpv joins with ','), so
  Windows stops turning shaders off; Windows hwdec auto-copy.
- Render diagnostics (`mpv: render` lines); RAM-only demuxer cache pin
  silences the file-cache warning; a volume readout test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 18:01:44 +03:00

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Markdown

# Roadmap
Backlog and epics, in order. Done work lives in git history. Check an item
off by deleting it in the same commit as the code. Wire changes also edit
[PROTOCOL.md](PROTOCOL.md).
## Stabilisation (feature freeze)
No new systems or features until the app is stable on a proper
architecture. The next release is the restructure (1.3.0, or 2.0.0).
Problems are numbered; delete a line when its fix ships.
**Decisions** (agreed):
- D1 Presence: In (watching, full), Away (sat out: still in the server,
chat and chosen notifications, system notifications in the background,
not counted for the gate, ready counter or watched tracking), Gone
(disconnected, held in a grace period).
- D2 A joiner during playback holds it until everyone watching is ready,
like the start gate.
- D3 Watched: at least as good as Jellyfin's own; a peek, skipping around
or a screenshot visit never counts. Basis: time present while it played.
- D4 Toasts above the control bar; toasts for joins/leaves, queue adds
(title, picture, who), swaps, problems; the rest in the activity log.
Chat pop-ups and their sound always on by default; only the unread badge
stays off the picture.
- D5 A reconnect resumes the same member within a grace period (~10 min).
- D6 The person passing a video on drops: others keep playing; on
reconnect the relay continues from where it was.
- D7 One controls model, two skins (done in 1.2.1-dev.1); uosc credited.
- D8 Always the latest version: automatic checks, a clear prompt (no
background download), never during playback.
- D9 Watching alone is a full standalone player: no social sounds or
prompts; social parts appear when others are there; no solo mode.
- D11 Login-only sites: error texts say which cookies were used.
**Problems:**
- P1 A reconnect makes you a new member: the relay, ready, sitting out and
your queue items are lost (log: Hoff m23 → m24 had to put ep 06 up again).
- P2 Joining a relay whose source left serves broken leftovers; mpv loops
on failed seeks; nobody is told the source is gone.
- P3 A joiner during playback lands mid-scene (see D2).
- P4 Reconnects time out repeatedly on a bad link; no clear
"reconnecting" state.
- P6 Sat-out people count in the ready counter.
- P7 Sat-out people get tracked as watched on Jellyfin.
- P8 Sat-out people get the normal notifications.
- P9 The watched rule (position coverage) misses real watches (D3).
- P11 Toasts cover the video controls.
- P12 Queue additions don't show as toasts.
- P15 Commands reach a player mid-switch (`seek 90.0`, `event:5` errors).
- P17 Preload, warm relay and the fresh player per video are layered on
the player instead of being one media pipeline.
- P18 Bilibili "no video formats" with browser cookies set; the hint
wording misleads (D11).
- P22 Friends on different versions (D8). (P20 version visible and P21
update band: fixed in 1.2.1-dev.3; check the band in real use.)
- P23 Solo mode you enter and leave; going hosted loses the queue (D9).
- P24 The invite address list is unhelpful (shows the proxy's 198.18.x).
- P25 ssh to Gitea blocked through the proxy (pushes go over https).
- P27 Failing tests: shell "Ctrl+V outside a field", relay e2e "a guest
puts up a file", "links: through me".
- P28 Log noise: "Failed to create file cache"; an idle relay channel for
Jellyfin items everyone has an account for.
- P29 Relay start delay after a seek into an unbuffered part.
- P30 Shaders don't work on Windows. Fix in 1.2.1-dev.3 (list read-back
check; Windows hwdec `auto-copy`): a Windows user must confirm shaders
stay on and the EGL-surface error is gone.
- P31 Software rendering on a friend's Linux. 1.2.1-dev.3 logs it
(`mpv: render` lines); needs that friend's log, plus
`watch-together 2>&1 | grep VideoOutput` from a terminal if software.
- P32 The app freezes on exit, mostly reported on Windows. 1.2.1-dev.3:
orderly close, Linux `_exit` (0 crashes in 41 closes vs 10/10 before),
Windows normal close + TerminateProcess + watchdogs, untested on
Windows; if it still hangs: Event Viewer 1000/1002, a Task Manager dump,
the `close:` log lines.
- P33 No volume readout on wheel: likely fixed by the controls rework
(1.2.1-dev.1; a test covers both skins); confirm in real use.
- P34 Local anime folders are opened as plain files (no banner, names,
next episode, tracking); test library: the user's
`/mnt/torrents/Torrents/Binux/` (several shows and a movie).
**Restructure** (in order; reviewed against the code). Truth lives in
three places: the server (members, presence, gate, transport, queue incl.
the automatic continuation and countdown, relay state), the device
(client id, library and folders, match corrections, watch history,
settings, notification prefs, what this app is sourcing) and the
integrations (Jellyfin played/resume, AniList list).
0. Safety net and seams, no visible change: fix P27; an `AppEvent` type;
platform ports wrapping today's calls (window/shell, open URL,
notifications, yt-dlp process, folder access, player host);
Connection extracted from the coordinator; the proto 16 spec written.
1. Connection + Identity + Presence, proto 16 in full (one bump, with a
min/max version range and a stable refusal frame so later changes are
additive): a lasting client id; a socket close no longer removes the
member (explicit `bye`); presence joining/in/away/gone with grace;
`PresencePolicy` in core used by server and app alike; bounded D2
hold; relay `sourceGone` and source resume; queue `by` lasting;
`members[].app`. Fixes P1 P3 P4 P6, server half of P2; D1 D2 D5 D6.
2. Status (one computed level) + Notifier (pure policy over events:
toasts above the controls, SoundEngine, system notifications, activity
log). Fixes P8 P11 P12 P21 P33, visible half of P2; D4, D1, D9 alone
policy ("alone" = no other connected member, In or Away).
3. Your server: one hub, listeners attached (loopback; LAN on Invite),
nothing restarts; Invite as a value (link/deep link, filtered
addresses, version gate). Fixes P22 P23 P24; D9.
4. Library + Media identity: L1 local grouping (pure Dart, offline: kinds
episode/movie/extra, folder hints, gaps, merge across folders) and L2
match (AniList/TVDB ids, art, names, manual pin, cache); one `MediaRef`
carried in swap/queue media. Fixes P34 and Files' next episode.
5. What's next (decides which/when, never opens; continuation and
countdown as server state, shared cancel) + Watch tracking (time In,
device history, Jellyfin now, AniList later). Fixes P7 P9; D3.
6. Media pipeline + player host port: plan → resolve → open → ready,
commands queued during a switch, source-drop recovery, resolver and
source chosen by capability. Fixes P2 (client) P15 P17 P18 P28 P29;
P30 P31 P32 as a player-host sub-step; D6 client half, D11.
Not in the restructure: P25 (ops).
**Open decisions** (raised by the review):
- Queue survival: does your own server keep the queue across an app
restart (conflicts with the "No server storage" decision)?
- Transport for Android later: plain `ws://` needs a cleartext exception
on Android 9+; `wss://` behind a proxy changes the Invite format.
- Auto-Away: suggest Away after a long minimise (client intent), or only
by hand?
- Hold and grace lengths: D2 hold bound (e.g. 15 s), grace ~10 min; a
source in grace keeps its relay buffer.
- Platform decision: "Desktop + mpv only" becomes "mpv only, desktop
first" if Android goes ahead.
- D10 was dropped on purpose (preload/warm relay/fresh player are folded
into step 6, not a separate decision).
## Backlog
1. **Auto-skip OP/ED** (undecided): who decides and how (shared for the
server, personal, per show) is open. Constraint: a skip is a seek and
seeks are shared, and only real ranges (segments, OP/ED chapters) should
ever be skipped.
2. **Files**: next episode from Files (by parsed episode, with the
countdown, and under Up next's "Continues with"). Later: tracking for
file series.
3. **yt-dlp follow-ups** (see ARCHITECTURE "yt-dlp"): check that the
bundled Windows libmpv has the ytdl hook (Lua) and plays `edl://` URLs
through media_kit; if not, resolve in the app and open the relay
tracks' formats. YouTube: yt-dlp wants a JS runtime (deno) for full
extraction. Formats that need yt-dlp's cookies.
- Live streams through the relay (today refused: the sync model needs a
fixed duration and seeking).
- `tool/relay_e2e.dart`: a two-track case (bytes and pieces) over a
shaped source link. Pieces on a slow source: a cold piece can take
longer than media_kit's 5 s `network-timeout`; if it does, fetch the
first pieces before setting `relay.live`.
- Pieces, unverified so far: the 403/410 re-resolve against a real
expiring HLS (signed segment URLs), HLS discontinuities / ad
splicing, Windows' bundled ffmpeg with extensionless piece URLs
(`p/<i>`; fine with ffmpeg 9 on Linux).
- Thumbnails and scrubbing previews of a relayed media with tracks
should open the video track's URL alone, not the EDL.
4. **AniList account**: sign in (OAuth via a localhost callback), "My list"
filter on the Schedule from the user's AniList lists. This is the
Schedule's personal tracking; AnimeFlow has no per-user follow.
5. **Ops**: Check shaders on Windows; the relay e2e "source drops
uncleanly and resumes" fails about half the time under the full suite.
6. **Windows: first real use.** CI builds and publishes
`watch-together-<ver>-windows-x64.zip` (libmpv bundled) and runs the
updater tests on NTFS; a friend has joined from it. Still unchecked:
fullscreen controls, hosting (firewall prompt), in-app update from one
release to the next. The rest of the desktop tests are not in CI.
7. **Relay follow-ups** (see ARCHITECTURE "Relay"). First real use: owner's
PC -> VPS -> friend, Jellyfin and a file. Then:
- Source takeover: when the source leaves, another member with an
account on that Jellyfin (or the same file: name, size, hash) takes
over instead of the buffer running dry.
- "Bob can't open this link — relay it?": offer the relay to whoever put
a direct link up when a viewer's player fails to open it.
- The host's own file as Up next's first item: it plays from `/m`
once up, so others open it cold (the warm relay covers every other
relayed item, see ARCHITECTURE "Relay"). The hosting app could hand
the server the item's path early and `/m` serve it under a `next/`
name until the swap.
- Research (before building anything): can stream URLs a member's
app resolved with yt-dlp (its cookies, its address) be fetched by
the server from another address? Per site: YouTube (its
`googlevideo` URLs carry the resolving IP), Bilibili, X, generic
HLS/DASH, others; and YouTube resolved by the server itself from a
VPS, with and without cookies. Decides whether a server-driven
fetch of member-resolved links (the member need not upload or stay)
is worth building.
8. **Jellyfin** (epic, below).
9. **Smaller items**
- Video output robustness: if media_kit's hardware path regresses to
software (see ARCHITECTURE, Media: render mode), vendor a
media_kit_video fix that builds the EGL display from GDK's native
display. The video freeze after GPU idle is not explained by this;
next suspect is media_kit's context switching on the raster thread
with NVIDIA.
- Link conveniences: a link swap in session updates the remembered media;
show the open link with an open-in-browser button.
- Time UI: remaining time, scrubber preview.
- mpv / mpv.net shortcut parity.
- Chaos suite: host drop 5 s / 30 s, viewer stall, 20-seek storm, long
outage with cache exhaustion (`tool/shaper.dart --kill-after`); assert no
OOM, no stuck session, drift recovers.
- Chat history pane (today: activity log only).
- Images in chat (paste a screenshot; server memory only): possible,
not wanted yet.
- HTTP: move the app's clients (Jellyfin, AniList, AnimeFlow, updater)
to dio from `fox_utils` when touching them, for retries/interceptors.
- TLS: document a reverse proxy in front of the server.
- Up next follow-ups (see ARCHITECTURE "Up next"): a member
whose reconnect lands as a new member loses its "through me" links
and files in the queue (skipped as gone); the key could follow the
member. A whole season or a pick list at once ("Add the rest of the
season").
- Sidecar subtitles.
## Epic: Jellyfin
What is left (the rest is in [ARCHITECTURE.md](ARCHITECTURE.md), "Jellyfin
in a session"):
- Auto-advance cancel for everyone (the next episode and Up next): today
Cancel is per screen (the designated swapper's Cancel stops the swap; a
seek stops all). A shared cancel needs a wire message.
- Sidecar (external) subtitle streams of Jellyfin items: only embedded
tracks are mapped to mpv today.
## Deferred
P2P, Android. Never: transcoding, web clients.