Server and core: version ranges on both sides with a coded refusal; a client id maps to the same member and token for the server's life; a drop is `gone` for a 10-minute grace keeping ready, presence, queue items, relay and avatar; `bye` leaves at once; ordered takeover (seq, replaced/stale); presence joining/in/away/gone with one PresencePolicy; joiners never pause playback and hold a held gate at most ~15 s; state.hold; feed ids, seq and replay; the relay lives through its source's grace and continues on re-dial; queue `by` lasting, auto items and cancel; MediaRef carried; client ids never logged. App: persisted client id and seq; Connection with unstable/lost/ replaced states, backoff with jitter, no lost/back pair per flap; a drop keeps the session (state, player, media, relay source); presence in the strip and members card; sit out = away intent; feed matched by id; auto sit-out (idle when not playing, minimised for a while; never when alone) replaces auto-unready; bye on close and Leave, not on update restart; relay source re-dials through its grace. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
80 lines
3.0 KiB
Dart
80 lines
3.0 KiB
Dart
import 'dart:async';
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import 'dart:io';
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import 'package:flutter/material.dart';
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import 'package:hive_ce_flutter/hive_flutter.dart';
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import 'package:media_kit/media_kit.dart';
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import 'package:sync_relay_core/core.dart';
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import 'app.dart';
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import 'src/platform/app_log.dart';
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import 'src/platform/app_shutdown.dart';
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import 'src/platform/desktop/desktop_app_dirs.dart';
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import 'src/platform/desktop_entry.dart';
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import 'src/screens/home/ui.dart';
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import 'src/session/app_events.dart' show UpdateAvailable;
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import 'src/state/session_state.dart';
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import 'src/state/settings.dart';
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import 'src/update/update_controller.dart' show UpdateController, UpdatePhase, launchArgs;
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Future<void> main(List<String> args) async {
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launchArgs = List.unmodifiable(args);
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if (args.contains('--upgrade')) {
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exitCode = await runUpgrade();
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exit(exitCode);
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}
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initLogging();
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FlutterError.onError = (details) {
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debugPrint('FLUTTER ERROR: ${details.exceptionAsString()}\n${details.stack}');
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FlutterError.presentError(details);
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};
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ErrorWidget.builder = (details) => Material(
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color: const Color(0xFF101010),
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child: Center(
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child: Padding(
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padding: const EdgeInsets.all(24),
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child: Text(
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'Something broke rendering this view:\n${details.exceptionAsString()}',
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style: const TextStyle(color: Colors.white),
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textAlign: TextAlign.center,
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),
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),
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),
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);
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WidgetsFlutterBinding.ensureInitialized();
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final dirs = await const DesktopAppDirs().resolve();
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await startAppLogging(dirs);
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Hive.init(dirs.hive);
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await AppSettings.instance.ensureLoaded();
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// Close button / Alt+F4: the orderly close ([shutDownApp]), so others
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// see "left", a hosted server shuts down and no player outlives the
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// engine.
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final ports = SessionState.instance.ports;
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await ports.shell.start(
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title: dirs.profile == null ? appName : '$appName [${dirs.profile}]', onCloseRequest: shutDownApp);
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// Focus, minimise and restore feed auto sit-out.
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ports.shell.watchActivity(SessionState.instance.coordinator.windowActivity);
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try {
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await SessionState.instance.loadForm();
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} catch (e, st) {
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debugPrint('load connect form failed: $e\n$st');
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}
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MediaKit.ensureInitialized();
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// yt-dlp for web page links: downloaded on first run, kept current.
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ports.links.warmUp();
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// Linux: the launcher entry and icon Wayland needs (release installs).
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unawaited(installDesktopEntry());
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// A found update is an event too (the band shows it).
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final updates = UpdateController.instance;
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updates.status.addListener(() {
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final s = updates.status.value;
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final version = s.manifest?.version;
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if (s.phase == UpdatePhase.available && version != null) {
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SessionState.instance.notifier.notify(UpdateAvailable(version));
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}
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});
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runApp(const WatchTogetherApp());
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// The sound device opens once the window is up, not on the first sound.
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Future.delayed(const Duration(seconds: 2), SessionState.instance.sfx.warmUp);
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}
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