Files
sync_replay_project/apps/desktop/lib/main.dart
T
foxyzandClaude Opus 5.5 6048fbe7d1 Invite links: starsync:// opens the app and asks to join; one app per profile; real invite address; clipboard pick-up
- starsync://host:port/?name=&pw= (PROTOCOL.md "Invite link"); the password only when ticked, never in logs
- Linux: launcher entry takes x-scheme-handler/starsync (%u, StartupNotify) and becomes its xdg-mime default; Windows: HKCU\Software\Classes\starsync -> starsync.exe
- InstanceLock: lock file + loopback handoff per profile folder; the running app comes up with the second start's activation token (Wayland/X11) or AllowSetForegroundWindow (Windows)
- Sharing looks up the internet address (HTTPS services with fallbacks); members card picks Internet / Home network / VPN and says when the port needs forwarding
- JoinOffers: link and clipboard prompt with /health, joins through ConnectFlow; dismissed clipboard invites kept as fingerprints

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 17:18:25 +03:00

134 lines
5.4 KiB
Dart

import 'dart:async';
import 'dart:io';
import 'package:flutter/material.dart';
import 'package:hive_ce_flutter/hive_flutter.dart';
import 'package:sync_relay_core/core.dart';
import 'app.dart';
import 'src/app/app_graph.dart';
import 'src/files/thumbnails.dart' show thumbnailPlayers;
import 'src/platform/app_log.dart';
import 'src/platform/app_shutdown.dart' show closeAppWith;
import 'src/platform/desktop/attention.dart' show exitNow, windowLaunchToken;
import 'src/platform/desktop/desktop_app_dirs.dart';
import 'src/platform/desktop/windows_api.dart' show allowSetForegroundWindow;
import 'src/platform/desktop_entry.dart';
import 'src/platform/ports/window_activity.dart';
import 'src/platform/single_instance.dart';
import 'src/platform/url_scheme.dart';
import 'src/platform/smoke.dart';
import 'src/screens/home/ui.dart';
import 'src/session/app_events.dart' show UpdateAvailable;
import 'src/session/invite.dart' show InviteLink;
import 'src/state/settings.dart';
import 'src/update/update_controller.dart' show UpdatePhase, launchArgs;
Future<void> main(List<String> args) async {
// An invite link is handled once: Update and restart does not pass it on.
launchArgs = List.unmodifiable([
for (final a in args)
if (InviteLink.parse(a) == null) a,
]);
if (args.contains('--upgrade')) {
exitCode = await runUpgrade();
exit(exitCode);
}
initLogging();
FlutterError.onError = (details) {
debugPrint('FLUTTER ERROR: ${details.exceptionAsString()}\n${details.stack}');
FlutterError.presentError(details);
};
ErrorWidget.builder = (details) => Material(
color: const Color(0xFF101010),
child: Center(
child: Padding(
padding: const EdgeInsets.all(24),
child: Text(
'Something broke rendering this view:\n${details.exceptionAsString()}',
style: const TextStyle(color: Colors.white),
textAlign: TextAlign.center,
),
),
),
);
WidgetsFlutterBinding.ensureInitialized();
final dirs = await const DesktopAppDirs().resolve();
// One app per profile: a second start (a clicked starsync:// link) hands
// its arguments to the running one and ends before its window shows.
final instance = await InstanceLock.claim(
Directory(dirs.hive).parent.path,
args: args,
activation: await windowLaunchToken(),
beforeSend: Platform.isWindows ? allowSetForegroundWindow : null,
);
if (instance == null) await exitNow();
await startAppLogging(dirs);
Hive.init(dirs.hive);
await AppSettings.instance.ensureLoaded();
// The composition root: every system, made once.
final graph = AppGraph.build();
final ports = graph.ports;
// Close button / Alt+F4: the orderly close ([shutDownApp]), so others
// see "left", your server shuts down and no player outlives the engine.
final close = closeAppWith(graph, instance: instance);
await ports.shell.start(
title: dirs.profile == null ? appName : '$appName [${dirs.profile}]', onCloseRequest: () => close());
// Focus, minimise and restore feed auto sit-out and the Notifier (in
// the background, notices go out as system notifications).
// Coming to the front also looks for an invite on the clipboard (the
// join prompt; nothing of it is logged).
ports.shell.watchActivity((a) {
graph.coordinator.windowActivity(a);
graph.notifier.window = a;
if (a == WindowActivity.focused) {
unawaited(ports.shell.readClipboardText().then(graph.joinOffers.fromClipboard));
}
});
try {
await graph.forms.load();
} catch (e, st) {
debugPrint('load connect form failed: $e\n$st');
}
// The library's matches, pins and offsets, and the watch history
// (device-owned).
unawaited(graph.library.ensureLoaded());
unawaited(graph.watch.history.ensureLoaded());
ports.players.init();
thumbnailPlayers = ports.players;
// yt-dlp for web page links: downloaded on first run, kept current.
ports.links.warmUp();
// Linux: the launcher entry and icon Wayland needs (release installs).
unawaited(installDesktopEntry());
// Windows: starsync:// links start this install (HKCU, release builds).
unawaited(registerWindowsScheme());
// A found update is an event too (the band shows it).
final updates = graph.updates;
updates.status.addListener(() {
final s = updates.status.value;
final version = s.manifest?.version;
if (s.phase == UpdatePhase.available && version != null) {
graph.notifier.notify(UpdateAvailable(version));
}
});
runApp(AppScope(graph: graph, child: const WatchTogetherApp()));
// CI's close smoke run: open a file, play, close (see smoke.dart).
final smoke = smokeMedia;
if (smoke != null) {
unawaited(WidgetsBinding.instance.endOfFrame.then((_) => runSmoke(graph, smoke)));
}
// Home: your own server, quietly (only this app can reach it until
// Invite).
unawaited(graph.navigation.start());
// A clicked invite link: the one this app started with, then each one a
// later start hands over (the window comes to the front for it).
graph.joinOffers.fromArgs(args);
instance.handoffs.listen((h) {
unawaited(ports.shell.focus(activation: h.activation));
graph.joinOffers.fromArgs(h.args);
});
unawaited(ports.shell.readClipboardText().then(graph.joinOffers.fromClipboard));
// The sound device opens once the window is up, not on the first sound.
Future.delayed(const Duration(seconds: 2), graph.sfx.warmUp);
}