The server's version is stamped like the app's (APP_VERSION) when packaged,
so it can compare against the manifest; --upgrade swaps the whole install
folder (app and server) and asks for a restart. update.sh/.bat no longer
need GTK.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Hot restart frees the old isolate's NativeCallables while mpv handles stay
alive; media_kit then quits them on the next start and mpv calls the dead
wakeup callback (SIGSEGV on the mpv 'core' thread). A debug-only runner
hook clears every live handle's wakeup callback on the engine's
on-pre-engine-restart signal.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The shell (lib/src/shell/) replaces the Home and session screens:
- Party strip: profile, Library / Schedule / Settings tabs, Join and
Host cards (hosting no longer takes media), status-ring avatar stack
with the member list, chat & activity panel, Leave.
- The real session player is mounted once and shown full, as a
draggable corner-snapping mini player, or fullscreen (window_manager,
party and toasts overlaid); the Video is never mounted twice.
- Profile popover with inline rename, colour and a crop picker (256 px
PNG), pushed live to the session; avatar toasts; waiting pill.
- Motion kit (fastEaseInToSlowEaseOut, fade-through, popovers,
mouse-drag/wheel horizontal scrolling).
- Library = the existing picker for now (restyled next round); Schedule
= the new SchedulePage; Settings = left nav over the existing panels.
Protocol 9 (packages/core, packages/server, sync client):
- {"t":"profile"} renames / changes the picture mid-session ("rename",
"avatar" feed actions); names are cleaned the same way at hello.
- state.members carry avatarHash; pictures are served once from
/a/<sid>/<token>/<hash> (PNG/JPEG/WebP/GIF by magic bytes only) and
cached by hash in the app (AvatarCache).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
tool/package_windows.ps1 builds watch-together-<ver>-windows-x64.zip
(same layout as the Linux tarball, libmpv bundled, update.bat and
watch-together-server.exe). The release workflow gets a windows job;
ci runs the updater tests on Windows. Publishing moves to
tool/release_publish.dart (dart: only, no python/bash on Windows), which
tolerates both jobs racing to create the release and replaces an asset
on re-runs. release.sh writes both asset URLs into the manifest.
Windows jobs check out with plain git (the host's cached
actions/checkout clone was corrupt).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Host/swap send refs only; pasted Jellyfin links become refs; the host
hands the relay its own app-obtained credential.
- Each viewer resolves with their own account (token in a header) or
via the relay, else a clear blocked card with Link account.
- Per-account progress reporting (Playing/Progress/Stopped), 401 marks
the account expired.
- Previous/next episode in the controls (< > / Shift+P/N), floating
Next episode pill near the end, auto-advance countdown (one
designated swapper), track carry-over per series.
- Swap panel uses the shared MediaPicker; browser location remembered
per server and opens on the current series.
- Fix: states are applied one at a time (a stale pause could land
after a newer play).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- User seeks are intercepted at the player (SyncPlayer), previewed
locally, sent once 300 ms after the drag ends; own echoes are matched
by seekSeq and never re-applied; the landed check can't reapply a
stale target. 1 s position poll removed.
- ping/pong clock offset (min-RTT ClockSync); positions use server time.
- Reports carry duration; buffer gate is min(4 s, remaining - 2 s);
new finished transport instead of a HELD stall at the end.
- cache/readahead 150 s, 256 MiB demuxer cache, pins read back.
- Resumed reports put a stale ready member back in the set; hello.resume
takes over the old member after an unclean drop (no ghost).
- Docs: roadmap rendering findings (HW path works; shaders verified).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- serve(Map config, events) is the one server entrypoint: the app
hosts it via Isolate.spawn (crash surfaced on the Host card, logs
forwarded as [server]); bin/server.dart is the dedicated server,
compiled into the bundle as watch-together-server. --headless gone.
- Host identity via a per-hosting hostKey in hello, replacing the
loopback heuristic.
- Rename room -> server across code, files and wire (t:"state",
/health name); protocol bumped to 5.
- CI compiles the server binary; isolate smoke tests in server and
desktop suites. Docs updated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
README for the repo page; HOW-IT-WORKS overview; ARCHITECTURE,
PROTOCOL, DEVELOPMENT checked against the code; ROADMAP is backlog
only (isolate/dedicated server, sync fixes, rendering+shaders,
Windows build, Jellyfin epic). HANDOFF.md and mpv-http-contract.md
folded in and deleted.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>