Commit Graph
2 Commits
Author SHA1 Message Date
foxyzandClaude Opus 5.5 5bc252bf02 Player: sharp video and subtitles at screen size; dev tools: danmaku preview, subtitle lift with a stand-in chat line
- "Sharp video and subtitles" (Settings → Player and the player settings
  card, on by default): the video output renders at the view's physical
  size (debounced, GPU rendering only), so libass, mpv's scaler and the
  shaders work at screen resolution; re-sent after media_kit's own reset
  on new video params, redrawn while paused.
- Dev builds only (Settings → About → Developer): a danmaku preview
  (DanmakuLayer: free lanes in an upper band, density cap with a queue,
  equal crossing time, outlined text, avatars, own-line frame) over the
  real player or a stand-in picture, with samples, a random stream, live
  toasts, every knob and mock subtitles; and "Lift subtitles above the
  chat line and controls": Enter opens a stand-in chat line, bottom
  subtitles move up via mpv sub-pos while it or the control bar is up.
- tool/make_sub_test.sh: a test video with a top \an8 sign, bottom
  dialogue and an SRT track.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 02:19:40 +03:00
foxyzandClaude Opus 5.5 638a30e16c Changelog and What's new: CHANGELOG.md cut into each release, shown in the update band, a What's new card and once after updating
CHANGELOG.md keeps an Unreleased section (user-facing changes add a line in
the same commit); tool/release.sh cuts it into the version, the manifest
gets a structured "changes" field next to the one-line "notes" older
apps read, and the Gitea release text is that section. The app's update
band shows the top items, What's new opens a card (Added / Changed /
Fixed), and the first start after an update shows it once.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-18 02:11:37 +03:00