- What's next is the server's: state.advance counts down (10 s) when the
media finishes with an Up next item first, holds while its performer or
warm source is gone, and sets queuePlay at its end; cancel is shared, a
seek or swap ends it; the server skips items nobody can put up. Shared
rules in core whats_next.dart; the app's janitor, per-screen countdown
and end-of-episode card are gone.
- The continuation (next Jellyfin episode, next file of a local show
with its gaps) is an auto item under "Continues with", prepared like
Up next's first item.
- Watch tracking by time In (D3): only time played while this viewer is
in counts; away, paused, held, jumps and stalls never do (P7, P9).
WatchTracker + device WatchHistory (files, links); Jellyfin progress
reads the same watch; records are the AniList seam.
- A server restart no longer loses what played: apps hold their media
and one offers it back (swap.restore, first offer wins), Up next is
re-added, the source re-feeds, and the watch carries on.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- PlayerHost port (MediaKitHost): players by role, pins, hwdec policy,
render probe, log routing, disposal order; the only media_kit user.
- MediaPipeline: plan (one pure switch over state, origin, caps,
presence) -> resolve -> open (prepared player promoted, else fresh)
-> ready; commands queued during a switch apply once (P15); viewers
play the buffer and wait for a dropped source without seek loops (D6).
- Every web page resolved by our yt-dlp into an EDL with headers and
cookies (danmaku excluded); mpv's ytdl_hook no longer used (ytdl=no).
- D11: sign-in errors say which cookies were used and whether they hold
any for the site.
- Relay: 256 KiB slices read as they fill, superseded pulls released
(seek-to-play ~4.2 s -> ~2.8 s, P29); own Jellyfin relay channel only
when someone needs it (P28).
- STARSYNC_SMOKE run and a Windows CI smoke step after the build.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Linux app id dev.foxyz.starsync, binary starsync; Windows starsync.exe,
company foxyz; server starsync-server; Dart package starsync; archives
starsync-<ver>-*.
- 1.2.x compatibility: watch_together and watch-together-server
launchers (Linux) / copies (Windows) in the archive; the updater
accepts both names and relaunches the new binary; update.sh/.bat use
whichever server exists.
- First start copies (never moves) the old support folder and this
app's Hive boxes out of ~/Documents into <support>/hive; a marker
makes it run once; AppDirs is a port; settings schema version with
ordered migrations.
- Launcher entry dev.foxyz.starsync.desktop; the old one removed.
- Repository name and URLs unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- notice_table_test: one row per AppEvent variant through noticeFor.
- FlakyProxy (core/testing.dart): pass, blackhole (half-open), delay,
hold, cut after N bytes, reset; demo tests against today's server.
- Liveness (stale/drop/ping) on the engine clock, so grace can be tested
with a fake clock; Connection takes an injectable clock.
- AppDirs with STARSYNC_PROFILE=<name>: separate data and logs, so two
instances run on one machine.
- DEVELOPMENT: scenario list per restructure step; test tags follow the
new step order.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Tests: the four known failures fixed (test-side causes), one duplicate
file and four detail-pinning cases removed, every test that pins
behaviour the restructure changes tagged with its step.
- Every toast, sound and activity-log line goes through Notifier.notify
(AppEvent), mapped one-to-one to today's behaviour.
- Platform ports (shell, URLs, folders, link resolver, system
notifications) with desktop implementations; window_manager, Process
and file_picker now live only in platform/desktop/.
- ROADMAP: protocol 16 planned; app id dev.foxyz.starsync.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The server keeps one small relay (32 MiB ahead, 8 behind) for Up next's
first relayed item, keyed by its queue id at a URL that stays the same
after the swap: fetched by the server for server-fetch links, fed by
the adder's app for through-me links and files, by a member with an
account for member-passed Jellyfin items. Every app preloads from it;
the swap promotes it with its buffer. Dropped when the item stops
being first or its adder leaves. Measured switch: ~1.6 s cold, 20-40 ms
preloaded. ROADMAP gains the research item on server-side fetching of
member-resolved URLs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every app gets the first Up next item ready itself (own Jellyfin plan,
direct links, guests via /j when state.relayNext says the server's
login can pass it on) and opens it in a hidden, muted, paused second
player; the swap promotes that player instead of opening cold, so its
buffer counts at once. Reports go out on open and when the buffer
reaches the gate's need. SwitchTrace times each phase. Measured in the
e2e harness: 1.5-3 s before, 35-103 ms with a preload. Relayed items
still open cold for everyone but their source (ROADMAP).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>