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VR-Mess/research/sources/nimso-transcripts/IunRs2U1n1A.txt
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FoxyzandClaude Opus 5.5 35fbbf0306 Research: exhaustive Nimso Project TX study (82 video transcripts) + Boneworks/BIMOS rig reference
- research/nimso-project-tx.md: chronological per-video notes 2017-2026, topic synthesis,
  VR Messs scope, proportions & calibration (Winter/Drillis-Contini/Dempster tables verified),
  open unknowns
- research/sources/nimso-transcripts/: yt-dlp auto-caption transcripts + dated index (re-pullable)
- research/vr-physics-rig-hexabody.md: BIMOS/HexaBody/Boneworks reference, Box3D native joint
  mapping (spherical/motor/prismatic/distance), superseded-as-target note
- AGENTS/HANDOFF research pointers

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 03:29:03 +03:00

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# Project TX - Strength Manipulation - The "Crysis" Mode (IunRs2U1n1A, 566s)
[Music] it's me named suni welcome back to another viewer video today's video is the first one that I'm recording while I am now in Germany so I am recording on a laptop hence you can see that I have had to lower the resolution a little bit on my rift I'm working at 0.7 times resolution so 70 percent of what it should look like which is very difficult and you can see I'm still not getting a perfect framerate I am working on a 1650 right now on my on my laptop maybe I'll start building my next new computer coming up soon here while I'm here but otherwise I shall probably be recording on here with some slightly lower resolutions for a little while now today's video is about strength manipulation as you can see I can lift things and I can't really lift them perfectly like it's not it's not you know it's not a typical game you can see it is a it is thanks to the the usual physics based stuff now you can see I'm able to sort of lift stuff but with one hand it's clearly quite slow so right now I'm just going to lift it full speed and you can see it barely even lifts off the ground you can see one more time just about lifted it and of course we're two hands I am able to lift it a little bit faster when I throw it you can see it doesn't go very far now if I grab this here wait I'll move it in front of this camera a little bit you can see when I lift it with one hand I get absolutely nothing tell me not for that we'll move it a little bit further over here you can see in this camera trying to lift it nothing happening let's move it over to this side here and you can see with two hands I am able to lift it up quite high but not much more than that pop over to these guns as well whoops what you can see of course the usual stuff when we're working with normal sort of human valuable variables home human values you can see the guns they are a little bit less recoil than before that's because I've increased the strength of my hands a little bit and of course that goes for climbing as well so things like climbing and you can probably see this in the last video as well where I sort of have to manage you might climb a little bit by sort of pulling myself up with one with two hands if I do it with one hand you can see I'm trying right now to lift my hand I can't lift my body up I have to use two hands to increase my acceleration going up and then I can while I'm just holding just about keeping my my height I can use my other hand then to grab the next area however that changes because one of the reasons that I wanted to get into physics base for one of the things that inspired me heavily was actually crisis now I always wanted crisis in VR but in order to do that you'd have to have something that feels right when managing your nano soup so obviously you could do stealth quite easily clock mode real easy but when you do something like strength or even speed that's all pretty much the same stuff and that is actually managing your your ability to lift things and push on things using physics so I have here it's kind of spinach which is unlabeled right now I think of a good name for it later on and this is something that I made a few weeks back actually if you want sin in fact part of this part of this project and I think you know what the reference will probably be also maximum strength right and now of course I can grab things and nice and easily lift them even with one hand whoo nice and easy you can see the throw strength is massively increased so this is really cool because it's allowed me now to actually just increase the arm strength nice and easily and as a result everything changes suddenly I feel legitimately stronger now you don't see any physical changes my arms are still probably thinner than any real human being however on this end of things I can grab something with one hand and perfectly and easily lift it up SuperDuper easy and of course with two hands it's even cooler because now I can literally grab this like so and actually fight with it yeah look at this he looks a bit funny because obviously if the rest of his body is not made for this kind of movement as you can see I'm still using my older version of project DX where I haven't really done my new tweaks so that has yet to be seen by you guys yeah it looks really funny when I'm doing that from third person but yeah I have been completely rewriting this system and you still haven't seen it yet I'll very soon let's have a look at guns um as you can see now [Music] look at my ability to throw things as well massively increased is literally lodged up there that one hit the ceiling needy its massively changed my ability to move and of course with climbing as well now of course while I'm holding with one hand you can see I'm just able to really swing myself um you feel like venom at this point or the hook just jumping around and of course same with this thing here if I climb here Rock whoa I feel like a real strong guy you just grab this and you just like yeah right and of course these things this table I've made them very very heavy and even with the full strength mode yeah you can still lift it nice and easy yep that's the coolest part it's so incredible that all I can do all I needed to do was change a single value and suddenly the whole game has changed everything's changed my ability to physically move things my ability to even in slow motion my aim has increased my aim has increased because my ability to accelerate while in slow motion so this is me in real motion now this is me in slow motion you can see my hands flying off a little bit a little bit of physics needed there but you can see now I have more control in slow motion even though we're at like soft point 1 times the speed this is 10 percent of reality and as you can see because I have much more for strength I can accelerate much quicker which means in slow motion I can move more like real motion like non slow motion it's really quite incredible it just makes you feel massively strong anyways so that is strength manipulation and of course I do apologize for the low resolution and possibly even the low framerate it is one of those things that I have to deal with for a little while my first week at Ubisoft has been pretty pretty damn awesome we get to play games as part of the job I'm sure you probably guess that though I can't tell you what the project is I can't tell you the time frame I can't tell you anything about it and I can't even tell you what I am doing there so that's that I will tell you though that when I'm done with it you'll be able to play the game I'm sure you figured that out by by yeah anyway so that's the end of this video yeah I don't normally finish it like that so I just wanted to you know be normal a little bit finish it like a normal normal one of my videos you can see very very strong good that is the end of this video thanks for watching go back you