Files
FoxyzandClaude Opus 5.5 35fbbf0306 Research: exhaustive Nimso Project TX study (82 video transcripts) + Boneworks/BIMOS rig reference
- research/nimso-project-tx.md: chronological per-video notes 2017-2026, topic synthesis,
  VR Messs scope, proportions & calibration (Winter/Drillis-Contini/Dempster tables verified),
  open unknowns
- research/sources/nimso-transcripts/: yt-dlp auto-caption transcripts + dated index (re-pullable)
- research/vr-physics-rig-hexabody.md: BIMOS/HexaBody/Boneworks reference, Box3D native joint
  mapping (spherical/motor/prismatic/distance), superseded-as-target note
- AGENTS/HANDOFF research pointers

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 03:29:03 +03:00

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# WALK-O-MOTION PURE PHYSICS VR - Tech Demo RELEASED (Links in Description) (YaHLBF3JZ9Q, 577s)
[Music] me noon sunny welcome back to another video today we are back in the VR physics system I've made a bunch of modifications including using this here physics gun that I made for my gmod style physics sandbox project pretty cool usable and totally physics there's a few things I've added because I am going to be releasing this demo as a brilliant way of a testing the physics system now if I did this this hand collision system it's not actually physics colliding but it is quite cool because it has sort of a hand that so touches to the wall as you move it across so it physically stops you can see physically stops against the wall and of course all of this this is from the last video that you saw all of these basic physics things like the swinging rope and all of the other things up there but we're not doing that section today because I've got a few extra new things to mess around with one is some basic tweaks to the rotational system so some basic rotational power tweaks and of course we've got here a solid stick pretty standard stuff easy to pick up easy to mess around with but what we can do with this is quite cool and as you can see with actual physics based objects attached to the character we can literally pull though not very good at doing it but you can get better oh I couldn't make it but yeah pretty much pretty much pulled up so you can do it from the ground you can't hit it down and lift your body unless you jump pretty cool ring and that's that basically but what we've got over on this side mm-hmm yeah very dodgy physics on those things up here couldn't make it one supposed to hold on to those they are super slippy which shows me messing around with this here rotation eke smooth ground system and you can see the player does get attached to the object until it flies off so I was basically standing on that here I've got something you guys all want to do I know I know I know you want to do it that's why I'm releasing this demo I basically built this place for the fact that I was going to release it and it is a pretty nice built entirely in unities prefabs primitive sorry castle and you can see all huge huge thing these things are actually physics chandeliers so you can see I can actually grab on to it swing around on it [Music] and then crap on to the next section and up we are now before I climb the castle which by the way is extremely difficult I'm gonna hop over to here where we've got some very simplified rubbish looking trees but there's something special about these and you can see by the info unfinished ragdoll trees ragdoll trees now that's something you've never heard before these are entirely physics based trees so if I grab on to a branch here let's go far along and you can see the physics are completely wrong because the colliders are the wrong size and you can see I'm actually on a swinging physics tree let's look at it properly you can see it's actually bouncing a little bit let's climb up here I can't see where the collide is actually off so it's very hard to figure out where I'm going to actually grab but yeah now you can see these are actually wobbling about the actual trees so I can sway about and you can see from the shadow that this is actually a swinging tree so this is entirely a physics tree which is pretty cool to be honest if you had like a full Assassin's Creed style movement system where you can actually you know latch to the ground with your feet as well then you'd be able to literally sort of stand on these things nice and easy which you can't do right now and it does move in fact you can't jump too so make it bounce and you can see that the branch does vary slightly bounce so I'm entirely stock running in the tree here and then you can jump over here and now you're on the castle I did this because there's actually a ladder there that gets you right to the top of the castle without you having to do all the climb [Music] and I make it animate and I jump from you yeah there is actually a way to grab onto that but let's do it properly run run run run run run skip the video here probably [Music] rut let's do it Oh already failing right now is the hard way and of course this is the very hard way but we're going to do this way because it's more fun I made I can't believe it and then of course this is all stuff that you'd probably have seen before in climie I can't make that but I'm not going to oh I nearly failed there and then whoo so now we are on one of the castle spires you can see a window right above me so this is all basic stuff you'd be able to see in climbing of course here I've got a bit of a locomotion system that's a bit different but this is not something you'd see in any other game because pretty much everyone else is afraid of Oh nearly lost it there I am very high afraid of motion sickness right this is a physics rope I feel video skips and I'm back here right let's get up here again [Music] in what's gonna add some sound as well for when your hand touches things when you sort of oh I caught it I caught it I caught the rope so you can see here completely a physics rope so this is the stuff that you don't see in any other games because because it's very annoying right [Music] made it made it made it this is getting harder you know where we going oh gosh this poor piece and I just touched the pillows that are next to my bed one two one two one more got it yes really fell off there one two who I failed and then of course you would dive into the hay bale we could take it the easy way which is that way which is not not that much easier or we could take it the very hard way and we could of course called the super easy way which is just climb that physics ladder right to the top this is not a finished building but that's about the end of the video though oh my that is that's a difficult climb see you guys in the next video come goodbye [Music]