#include "SettingsTAB.h" #include "helpers.h" void RenderSettingsTab() { ImGui::TextUnformatted("Customize overlay appearance and debugging tools."); static int theme_idx = 0; const char* themes[] = { "Default", "Evangelion Unit 01", "Evangelion Unit 02", "Matrix", }; if (ImGui::Combo(Tr("Theme"), &theme_idx, themes, IM_ARRAYSIZE(themes))) { switch (theme_idx) { case 0: ApplyThemeDefault(); break; case 1: ApplyThemeEvangelionUnit01(); break; case 2: ApplyThemeEvangelionUnit02(); break; case 3: ApplyThemeMatrix(); break; default: ApplyThemeDefault(); break; } } if (ImGui::Button("Reset Theme")) { theme_idx = 0; ApplyThemeDefault(); } static bool console_enabled = true; if (ImGui::Checkbox(Tr("Toggle Console"), &console_enabled)) { ToggleConsole(console_enabled); } ImGui::TextUnformatted(console_enabled ? "Console: Enabled" : "Console: Disabled"); }