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#pragma once
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#include "ModuleManager.h"
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class ESPModule final : public BaseModule {
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public:
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ESPModule();
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void RegisterTab() override;
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void Render() override;
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void Update() override;
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private:
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bool show_monsters_ = true;
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bool show_npc_ = true;
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bool show_friendly_ = false;
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bool show_puzzles_ = false;
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bool show_distance_ = true;
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bool show_name_ = true;
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bool show_type_ = true;
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};
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