- Status: computed from connection, presence, hold, relay, player facts;
no setters (health writes and HealthStatus gone); pill, strip and
source line read it; transitions go to the Notifier.
- Notifier: noticeFor(event, context) with self presence, alone, window
activity, playing and prefs; toasts for joins/leaves/returns/swaps/
Up next adds (with picture)/problems/chat, the rest logged; while
sitting out only chat, nudges, starting, Up next (+ joins if chosen);
alone no social notices; replayed lines logged; owns its toast timer.
- System notifications (flutter_local_notifications: D-Bus on Linux,
WinRT on Windows) when the window isn't focused; a click focuses it.
- Toasts sit above the control bar and move with it.
- Versions: each member's in the members card and avatar tooltip,
the server's in the card header; the strip no longer shows it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Server and core: version ranges on both sides with a coded refusal; a
client id maps to the same member and token for the server's life; a
drop is `gone` for a 10-minute grace keeping ready, presence, queue
items, relay and avatar; `bye` leaves at once; ordered takeover (seq,
replaced/stale); presence joining/in/away/gone with one PresencePolicy;
joiners never pause playback and hold a held gate at most ~15 s;
state.hold; feed ids, seq and replay; the relay lives through its
source's grace and continues on re-dial; queue `by` lasting, auto
items and cancel; MediaRef carried; client ids never logged.
App: persisted client id and seq; Connection with unstable/lost/
replaced states, backoff with jitter, no lost/back pair per flap; a drop
keeps the session (state, player, media, relay source); presence in the
strip and members card; sit out = away intent; feed matched by id;
auto sit-out (idle when not playing, minimised for a while; never when
alone) replaces auto-unready; bye on close and Leave, not on update
restart; relay source re-dials through its grace.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Linux app id dev.foxyz.starsync, binary starsync; Windows starsync.exe,
company foxyz; server starsync-server; Dart package starsync; archives
starsync-<ver>-*.
- 1.2.x compatibility: watch_together and watch-together-server
launchers (Linux) / copies (Windows) in the archive; the updater
accepts both names and relaunches the new binary; update.sh/.bat use
whichever server exists.
- First start copies (never moves) the old support folder and this
app's Hive boxes out of ~/Documents into <support>/hive; a marker
makes it run once; AppDirs is a port; settings schema version with
ordered migrations.
- Launcher entry dev.foxyz.starsync.desktop; the old one removed.
- Repository name and URLs unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- notice_table_test: one row per AppEvent variant through noticeFor.
- FlakyProxy (core/testing.dart): pass, blackhole (half-open), delay,
hold, cut after N bytes, reset; demo tests against today's server.
- Liveness (stale/drop/ping) on the engine clock, so grace can be tested
with a fake clock; Connection takes an injectable clock.
- AppDirs with STARSYNC_PROFILE=<name>: separate data and logs, so two
instances run on one machine.
- DEVELOPMENT: scenario list per restructure step; test tags follow the
new step order.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>