Player controls: one model, two skins (Standard, Minimal); conventional layout; controls settings

PlayerControlsModel holds the controls' state and actions once; the
Standard skin (our own, no more media_kit controls or private-state
reach-ins) and Minimal (the former uosc design, made the app's own and
credited) only draw it. One layout spec for both: play first, then
previous/next, volume, time; subtitles, audio, settings, chat,
fullscreen last; everything else in the settings menu. Settings ->
Player -> Controls: time display, size, hide delay, optional buttons.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-15 17:03:15 +03:00
1 parent 959eed38a4
commit fd8064611a
40 files changed
+3820 -3975

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@@ -7,6 +7,7 @@ import 'package:fox_utils/fox_utils.dart' show ClipboardX, DesktopDropX, DropTar
import 'package:signals/signals_flutter.dart';
import 'package:window_manager/window_manager.dart';
import '../controls/frame.dart' show DoubleClickListener;
import '../files/folder_store.dart';
import '../files/ui/files_page.dart' show showFilesFolder;
import '../jellyfin/accounts.dart';