forked from Foxyz/sync_replay_project
Sounds: Japanese-house sound set in the app, layout demo removed
Eleven sounds for events that carry news (ready, unready, everyone ready, join, leave, kick, new video, others' chat, idle warning, connection lost/back); none for what the video already says. New voices: koto (Karplus-Strong, bendable), furin chime, rin bowl, bamboo, hyoshigi, shoji slide, in the Yo scale on D. Played by SynthSfx at the Settings volume with per-sound switches and previews. The debug layout mock is gone. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -260,6 +260,8 @@ class SessionCoordinator {
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int _toastId = 0;
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ConnectParams? _params;
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bool _everConnected = false;
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/// The connection-lost sound played; the reconnected one answers it once.
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bool _lostSounded = false;
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Map<String, String>? _openHeaders;
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// Jellyfin: the resolved ref, the mediaId it belongs to, a generation
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@@ -356,6 +358,7 @@ class SessionCoordinator {
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_restoringReady = false;
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_wasPlayAllowed = false;
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_everConnected = false;
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_lostSounded = false;
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_resumeToken = '';
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_seekGate.reset();
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_clearPendingSeek();
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@@ -423,6 +426,7 @@ class SessionCoordinator {
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if (s == SyncStatus.closed && !_manualClose && kickReason.peek() == null) {
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health.value = const HealthStatus(
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HealthSeverity.warn, 'connection lost — retrying…');
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_soundLost();
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_scheduleReconnect();
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}
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});
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@@ -727,7 +731,9 @@ class SessionCoordinator {
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];
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}
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final kind = sfxForFeedAction(f.action);
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if (kind != null) {
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// Your own message needs no sound.
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final own = f.action == 'chat' && f.actor == selfMember.peek()?.name;
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if (kind != null && !own) {
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var readyIndex = 0;
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if (f.action == 'ready') {
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readyIndex = serverState.peek()?.members.where((m) => m.ready).length ?? 0;
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@@ -813,6 +819,7 @@ class SessionCoordinator {
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if (!reconnecting.peek()) {
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health.value = const HealthStatus(
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HealthSeverity.warn, 'connection lost — retrying…');
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_soundLost();
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_scheduleReconnect();
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}
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}
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@@ -1507,6 +1514,10 @@ class SessionCoordinator {
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if (stale()) return;
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reconnecting.value = false;
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_everConnected = true;
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if (_lostSounded) {
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_lostSounded = false;
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unawaited(sfx.play(const SfxCue(SfxKind.back)));
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}
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_resumeToken = sync.token;
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_lastStateAt = DateTime.now().toUtc();
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health.value = const HealthStatus(HealthSeverity.ok, 'connected');
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@@ -1531,6 +1542,12 @@ class SessionCoordinator {
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}
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}
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void _soundLost() {
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if (!_everConnected || _lostSounded) return;
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_lostSounded = true;
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unawaited(sfx.play(const SfxCue(SfxKind.lost)));
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}
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void _invalidateAttempts() {
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_epoch++;
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_reconnectTimer?.cancel();
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