Shaders: Anime4K at full precision on OpenGL ES; sharp video renders the fitted picture

Colours and grid: media_kit renders through OpenGL ES, where mpv's
mediump samplers made Anime4K's networks compute at half precision
(fp16 on NVIDIA); the VL networks of HQ overflow and round there,
strongest once the upscalers run at screen size. The extracted copies
route every network read through a highp identity function; on GLES the
result now equals desktop OpenGL's.

Resize: the output is the picture fitted in the view (no bars, centred
on whole pixels), so Flutter scales the last texture to the new view
without the shrink-then-jump; the resize wait is 120 ms.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-18 17:33:31 +03:00
1 parent 4c8ddeb034
commit ad53b6822a
8 files changed
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@@ -103,10 +103,11 @@ void main() {
test('copies the bundle once per version, redoes a broken copy', () async {
final support = _fresh('shaders_support');
final dir = await extractAnime4k(support);
expect(dir.path, endsWith('shaders/anime4k-$anime4kVersion'));
expect(dir.path, endsWith('shaders/anime4k-$anime4kVersion-$anime4kCopyRevision'));
for (final f in [...anime4kAllFiles, 'LICENSE']) {
expect(File('${dir.path}/$f').readAsBytesSync(),
File('$anime4kAssetDir/$f').readAsBytesSync(),
final shipped = File('$anime4kAssetDir/$f');
expect(File('${dir.path}/$f').readAsStringSync(),
f.endsWith('.glsl') ? highpAnime4k(shipped.readAsStringSync()) : shipped.readAsStringSync(),
reason: f);
}
// Second run is a no-op: a marker-tagged copy stays untouched.
@@ -132,6 +133,36 @@ void main() {
});
});
test('Anime4K reads go through a highp helper, once per pass', () {
const src = '''// header
//!DESC pass 1
//!HOOK MAIN
//!BIND MAIN
#define go_0(x_off, y_off) (MAIN_texOff(vec2(x_off, y_off)))
vec4 hook() { return mat4(1.0) * go_0(0.0, 0.0); }
//!DESC pass 2
//!HOOK MAIN
//!BIND conv2d_tf
#define go_0(x_off, y_off) (max((conv2d_tf_texOff(vec2(x_off, y_off))), 0.0))
#define go_1(x_off, y_off) (max(-(conv2d_tf_texOff(vec2(x_off, y_off))), 0.0))
#define g_0 (max((conv2d_tf_tex(conv2d_tf_pos)), 0.0))
vec4 hook() { return go_0(0.0, 0.0) + go_1(0.0, 0.0) + g_0 + MAIN_tex(MAIN_pos); }
''';
final out = highpAnime4k(src);
expect('highp vec4 starsync_hp('.allMatches(out), hasLength(2), reason: 'one helper per pass');
expect(out, contains('#define go_0(x_off, y_off) (starsync_hp(MAIN_texOff(vec2(x_off, y_off))))'));
expect(out, contains('(max(-(starsync_hp(conv2d_tf_texOff(vec2(x_off, y_off)))), 0.0))'));
expect(out, contains('#define g_0 (max((starsync_hp(conv2d_tf_tex(conv2d_tf_pos))), 0.0))'));
expect(out, contains('+ g_0 + MAIN_tex(MAIN_pos); }'), reason: 'other code stays as it is');
// Every shipped file: every network read wrapped, the helper before its first use.
for (final f in anime4kAllFiles) {
final o = highpAnime4k(File('$anime4kAssetDir/$f').readAsStringSync());
for (final line in o.split('\n').where((l) => RegExp(r'^#define g(o)?_\d').hasMatch(l))) {
expect(line, contains('starsync_hp('), reason: '$f: $line');
}
}
});
test('shader settings persist across a reload', () async {
Hive.init(_fresh('shaders_hive').path);
final a = AppSettings();