forked from Foxyz/sync_replay_project
Restructure step 1: lasting identity, presence and protocol 16
Server and core: version ranges on both sides with a coded refusal; a client id maps to the same member and token for the server's life; a drop is `gone` for a 10-minute grace keeping ready, presence, queue items, relay and avatar; `bye` leaves at once; ordered takeover (seq, replaced/stale); presence joining/in/away/gone with one PresencePolicy; joiners never pause playback and hold a held gate at most ~15 s; state.hold; feed ids, seq and replay; the relay lives through its source's grace and continues on re-dial; queue `by` lasting, auto items and cancel; MediaRef carried; client ids never logged. App: persisted client id and seq; Connection with unstable/lost/ replaced states, backoff with jitter, no lost/back pair per flap; a drop keeps the session (state, player, media, relay source); presence in the strip and members card; sit out = away intent; feed matched by id; auto sit-out (idle when not playing, minimised for a while; never when alone) replaces auto-unready; bye on close and Leave, not on update restart; relay source re-dials through its grace. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
1 parent
51c1c5ab78
commit
9f2586b7ff
85 files changed
+5198
-1902
No files matched your search
@@ -16,7 +16,7 @@ import '../session/app_events.dart' show ActionFailed, ScheduleResult;
|
||||
import '../session/session_coordinator.dart' show ConnectParams;
|
||||
import '../screens/home/health_probe.dart';
|
||||
import '../screens/home/media_picker.dart';
|
||||
import '../screens/home/profile.dart';
|
||||
import '../session/identity.dart';
|
||||
import '../screens/home/update_indicator.dart';
|
||||
import '../state/session_state.dart';
|
||||
import '../state/settings.dart';
|
||||
@@ -202,7 +202,7 @@ class AppShellState extends State<AppShell> with SingleTickerProviderStateMixin
|
||||
// plays again).
|
||||
var wasOut = false;
|
||||
_stops.add(effect(() {
|
||||
final out = coord.selfOut.value;
|
||||
final out = coord.selfAway.value;
|
||||
if (wasOut && !out && session.route.peek() == AppRoute.session) {
|
||||
_later(() {
|
||||
if (_mode == PlayerMode.none) _show(PlayerMode.mini);
|
||||
@@ -323,7 +323,7 @@ class AppShellState extends State<AppShell> with SingleTickerProviderStateMixin
|
||||
/// player shows the join-back card). Once out, × closes the player.
|
||||
void _closePlayer() {
|
||||
final coord = SessionState.instance.coordinator;
|
||||
if (coord.selfOut.peek()) {
|
||||
if (coord.selfAway.peek()) {
|
||||
_show(PlayerMode.none);
|
||||
} else {
|
||||
coord.sitOut();
|
||||
@@ -447,6 +447,8 @@ class AppShellState extends State<AppShell> with SingleTickerProviderStateMixin
|
||||
|
||||
/// Ctrl+V outside a text field (a focused field pastes on its own).
|
||||
bool _onKey(KeyEvent e) {
|
||||
// Any key is activity (auto sit-out).
|
||||
SessionState.instance.coordinator.markInput();
|
||||
if (e is! KeyDownEvent || e.logicalKey != LogicalKeyboardKey.keyV) return false;
|
||||
final keys = HardwareKeyboard.instance;
|
||||
if (!(keys.isControlPressed || keys.isMetaPressed) || keys.isShiftPressed || keys.isAltPressed) return false;
|
||||
@@ -675,9 +677,18 @@ class AppShellState extends State<AppShell> with SingleTickerProviderStateMixin
|
||||
}),
|
||||
),
|
||||
);
|
||||
// Any pointer use anywhere is activity (auto sit-out).
|
||||
final coord = SessionState.instance.coordinator;
|
||||
return Listener(
|
||||
onPointerHover: (e) => _pointer = e.localPosition,
|
||||
onPointerDown: (e) => _pointer = e.localPosition,
|
||||
onPointerHover: (e) {
|
||||
_pointer = e.localPosition;
|
||||
coord.markInput();
|
||||
},
|
||||
onPointerDown: (e) {
|
||||
_pointer = e.localPosition;
|
||||
coord.markInput();
|
||||
},
|
||||
onPointerSignal: (_) => coord.markInput(),
|
||||
child: _dropTarget(shell),
|
||||
);
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user