Protocol 10 presence gate, drop/paste anywhere, quick UI fixes

Ready gate: whoever is in the server while it is not playing counts (joining
while playing does not pause anyone); a swap counts everyone present and
keeps ready flags; the quorum rule is gone. Optional 'Unready when the
video changes'. No 'Skip 1:30' guess when the media has chapters.

Drag & drop and Ctrl+V anywhere (fox_utils): files, folders and links get a
small card asking how to open them. Files series start collapsed.

UI: Tab never moves focus and Space is always ready outside text fields;
chat focuses its field; unread badge on uosc and a chip in fullscreen;
people-only chat with an Activity toggle; skip pills show 5 s then with
the controls; volume up to 150%; own avatar same size as the party.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-09 07:06:48 +03:00
1 parent 5f22be6c20
commit 8effa573a0
38 files changed
+1529 -303

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+46 -18
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@@ -10,6 +10,7 @@ import '../../screens/session/player_controls.dart' show TrackPick;
import '../../shaders/shader_menu.dart';
import '../../shaders/shader_presets.dart';
import '../../state/settings.dart';
import '../volume.dart';
import 'controls.dart';
import 'menu.dart';
import 'style.dart';
@@ -166,9 +167,10 @@ class _UoscBadgeButtonState extends State<UoscBadgeButton> {
}
}
/// Volume: click mutes / unmutes, the wheel steps 5 %.
/// Volume: click mutes / unmutes, hovering shows a [VolumeBar] up to
/// [maxVolume], the wheel steps 5 %.
class UoscVolumeButton extends StatefulWidget {
/// 0..100.
/// 0..[maxVolume].
final double volume;
final ValueChanged<double> onChanged;
const UoscVolumeButton({super.key, required this.volume, required this.onChanged});
@@ -179,29 +181,55 @@ class UoscVolumeButton extends StatefulWidget {
class _UoscVolumeButtonState extends State<UoscVolumeButton> {
double _beforeMute = 100;
bool _hover = false;
@override
Widget build(BuildContext context) {
final v = widget.volume;
final icon = v <= 0 ? Icons.volume_off_rounded : (v < 50 ? Icons.volume_down_rounded : Icons.volume_up_rounded);
return Listener(
onPointerSignal: (e) {
if (e is PointerScrollEvent && e.scrollDelta.dy != 0) {
widget.onChanged((v + (e.scrollDelta.dy < 0 ? 5 : -5)).clamp(0.0, 100.0));
}
},
child: UoscButton(
key: const ValueKey('uosc-volume'),
icon: icon,
tooltip: 'Volume ${v.round()} % (scroll to change)',
onPressed: () {
if (v > 0) {
_beforeMute = v;
widget.onChanged(0);
} else {
widget.onChanged(_beforeMute <= 0 ? 100 : _beforeMute);
return MouseRegion(
onEnter: (_) => setState(() => _hover = true),
onExit: (_) => setState(() => _hover = false),
child: Listener(
onPointerSignal: (e) {
if (e is PointerScrollEvent && e.scrollDelta.dy != 0) {
widget.onChanged(stepVolume(v, e.scrollDelta.dy < 0 ? 5 : -5));
}
},
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
AnimatedSize(
duration: const Duration(milliseconds: 150),
child: _hover
? Padding(
padding: const EdgeInsets.only(left: 6, right: 2),
child: VolumeBar(
key: const ValueKey('uosc-volume-bar'),
volume: v,
onChanged: widget.onChanged,
color: UoscStyle.text,
trackColor: UoscStyle.dim.withValues(alpha: 0.5),
),
)
: const SizedBox.shrink(),
),
UoscButton(
key: const ValueKey('uosc-volume'),
icon: icon,
color: v > 100 ? boostColor : null,
tooltip: 'Volume ${v.round()} % (scroll to change)',
onPressed: () {
if (v > 0) {
_beforeMute = v;
widget.onChanged(0);
} else {
widget.onChanged(_beforeMute <= 0 ? 100 : _beforeMute);
}
},
),
],
),
),
);
}
@@ -26,6 +26,8 @@ class UoscControls extends StatefulWidget {
final Widget? topLeft;
final VoidCallback? onDoubleTap;
final Duration hideAfter;
/// Follows whether the controls are up (for overlays outside them).
final ValueNotifier<bool>? shown;
const UoscControls({
super.key,
required this.timeline,
@@ -35,6 +37,7 @@ class UoscControls extends StatefulWidget {
this.topLeft,
this.onDoubleTap,
this.hideAfter = const Duration(seconds: 3),
this.shown,
});
static const buttonRowHeight = 40.0;
@@ -58,6 +61,10 @@ class UoscControlsState extends State<UoscControls> {
@override
void initState() {
super.initState();
// Not during this build: an overlay listening to [shown] may be built.
WidgetsBinding.instance.addPostFrameCallback((_) {
if (mounted) widget.shown?.value = true;
});
_hideLater();
}
@@ -69,7 +76,10 @@ class UoscControlsState extends State<UoscControls> {
/// Show the controls and restart the hide countdown.
void wake() {
if (!_visible && mounted) setState(() => _visible = true);
if (!_visible && mounted) {
setState(() => _visible = true);
widget.shown?.value = true;
}
_hideLater();
}
@@ -98,6 +108,7 @@ class UoscControlsState extends State<UoscControls> {
void _hide() {
if (!mounted || _holds > 0 || !_visible) return;
setState(() => _visible = false);
widget.shown?.value = false;
}
@override