Player overlay as one piece, Up next always warm and on every source, Jellyfin never unmarks a watched episode

- Overlay: one layout for both designs (top bar with Up next as one of
  its buttons; one action band above the controls for the status pill,
  skips, next episode and end cards), one glass recipe (AppGlass) and
  one pill (FloatingPill); hovering any of them, or the open queue,
  holds the controls up.
- Up next: the first item (or the first continuation episode) is kept
  resolved on the app that puts it up, refreshed before it expires;
  Schedule and drop/paste can queue too.
- Jellyfin: WatchSession (core) counts real watched coverage; an
  episode is watched at 80 % or at its ending after half; a played one
  is re-marked after Playing (10.11 unmarks on open) and never gets a
  position; a peek leaves the old resume point; part-way resume points
  stay under 85 %.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-11 07:53:42 +03:00
1 parent 6b10cae4e6
commit 771b961b32
27 files changed
+1396 -558

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@@ -22,6 +22,9 @@ abstract final class AppMenuStyle {
static const border = Color(0x1FFFFFFF);
static const hover = Color(0x14FFFFFF);
static const focus = Color(0x24FFFFFF);
/// The player's pills over the picture: lighter, so less of it is hidden.
static const pillGlass = Color(0x8C000000);
static const blur = 16.0;
static const radius = 12.0;
static const rowRadius = 8.0;
static const rowHeight = 36.0;
@@ -53,6 +56,53 @@ abstract final class AppMenuStyle {
);
}
/// The app's one frosted surface: a blur under a dark tint, a hairline
/// border and (cards, menus) a soft shadow. Menus, popovers and the
/// player's cards use it as is; the player's pills with [pill].
class AppGlass extends StatelessWidget {
final Widget child;
final double radius;
final Color color;
final bool shadow;
const AppGlass({
super.key,
required this.child,
this.radius = AppMenuStyle.radius,
this.color = AppMenuStyle.glass,
this.shadow = true,
});
/// A stadium over the picture: the lighter tint, no shadow.
const AppGlass.pill({super.key, required this.child})
: radius = 999,
color = AppMenuStyle.pillGlass,
shadow = false;
@override
Widget build(BuildContext context) {
final r = BorderRadius.circular(radius);
final glass = ClipRRect(
borderRadius: r,
child: BackdropFilter(
filter: ImageFilter.blur(sigmaX: AppMenuStyle.blur, sigmaY: AppMenuStyle.blur),
child: Material(
color: color,
shape: RoundedRectangleBorder(borderRadius: r, side: const BorderSide(color: AppMenuStyle.border, width: 0.5)),
child: child,
),
),
);
if (!shadow) return glass;
return DecoratedBox(
decoration: BoxDecoration(
borderRadius: r,
boxShadow: const [BoxShadow(color: Color(0x66000000), blurRadius: 24, offset: Offset(0, 8))],
),
child: glass,
);
}
}
/// One row: [label], a dim [hint] at the right, [checked] = the current
/// one (null: the menu has no checks for this row).
class AppMenuItem<T> {
@@ -220,39 +270,24 @@ class _AppMenuPanelState extends State<_AppMenuPanel> {
@override
Widget build(BuildContext context) {
final checks = widget.items.any((i) => i.checked != null);
final r = BorderRadius.circular(AppMenuStyle.radius);
return DecoratedBox(
decoration: BoxDecoration(
borderRadius: r,
boxShadow: const [BoxShadow(color: Color(0x66000000), blurRadius: 24, offset: Offset(0, 8))],
),
child: ClipRRect(
borderRadius: r,
child: BackdropFilter(
filter: ImageFilter.blur(sigmaX: 16, sigmaY: 16),
child: Material(
key: const ValueKey('app-menu'),
color: AppMenuStyle.glass,
shape: AppMenuStyle.shape,
child: IntrinsicWidth(
child: SingleChildScrollView(
padding: const EdgeInsets.all(4),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
for (final (i, item) in widget.items.indexed)
_MenuRow(
key: i == _start ? _current : null,
item: item,
checks: checks,
autofocus: i == _start,
onTap: () => widget.onPick(i),
),
],
return AppGlass(
key: const ValueKey('app-menu'),
child: IntrinsicWidth(
child: SingleChildScrollView(
padding: const EdgeInsets.all(4),
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
for (final (i, item) in widget.items.indexed)
_MenuRow(
key: i == _start ? _current : null,
item: item,
checks: checks,
autofocus: i == _start,
onTap: () => widget.onPick(i),
),
),
),
],
),
),
),