Restructure step 5: one media pipeline on a player host

- PlayerHost port (MediaKitHost): players by role, pins, hwdec policy,
  render probe, log routing, disposal order; the only media_kit user.
- MediaPipeline: plan (one pure switch over state, origin, caps,
  presence) -> resolve -> open (prepared player promoted, else fresh)
  -> ready; commands queued during a switch apply once (P15); viewers
  play the buffer and wait for a dropped source without seek loops (D6).
- Every web page resolved by our yt-dlp into an EDL with headers and
  cookies (danmaku excluded); mpv's ytdl_hook no longer used (ytdl=no).
- D11: sign-in errors say which cookies were used and whether they hold
  any for the site.
- Relay: 256 KiB slices read as they fill, superseded pulls released
  (seek-to-play ~4.2 s -> ~2.8 s, P29); own Jellyfin relay channel only
  when someone needs it (P28).
- STARSYNC_SMOKE run and a Windows CI smoke step after the build.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
foxyzandClaude Opus 5.5 committed 2026-10-16 01:08:54 +03:00
1 parent 8970f2694b
commit 25b19f2d6a
47 files changed
+4083 -1728

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+23 -22
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@@ -1,14 +1,16 @@
// restructure: rewrite in step 6 (Media pipeline + player host): the
// fresh player per video.
import 'dart:async';
import 'package:flutter_test/flutter_test.dart';
import 'package:media_kit/media_kit.dart';
import 'package:sync_relay_core/core.dart';
import 'package:sync_relay_server/server.dart';
import 'package:starsync/src/platform/desktop/media_kit_host.dart';
import 'package:starsync/src/session/session_coordinator.dart';
import 'package:starsync/src/sync/state_diff.dart';
// "Reload video" through the media pipeline: a fresh player from the
// host, the old one retired, the same media opened again and resynced,
// the ready flag untouched; leaving releases every player the host made.
const _mediaPath = '/home/foxyz/Videos/chiyo.mp4';
Future<void> _poll(
@@ -26,47 +28,46 @@ Future<void> _poll(
void main() {
test(
'reload video: new player, same media, resynced, ready untouched; '
'leave disposes the player',
'reload video: a fresh player from the host, same media, resynced, ready untouched; '
'leave releases every player',
timeout: const Timeout(Duration(minutes: 2)),
() async {
MediaKit.ensureInitialized();
final server = SyncServer(const AppConfig(
port: 0, secret: 'reload', name: 'reload', mediaPath: _mediaPath));
final server = SyncServer(const AppConfig(port: 0, secret: 'reload', name: 'reload', mediaPath: _mediaPath));
await server.start();
final c = SessionCoordinator();
final host = MediaKitHost()..init();
final c = SessionCoordinator(players: host);
try {
await c.connect(ConnectParams(
host: '127.0.0.1',
port: server.boundPort,
secret: 'reload',
name: 'solo'));
await c.playback.player.setVolume(0);
await c.connect(ConnectParams(host: '127.0.0.1', port: server.boundPort, secret: 'reload', name: 'solo'));
await c.playback.setVolume(0);
await _poll(() => c.serverState.peek() != null, 'server state');
c.toggleReady();
await _poll(
() => c.playback.player.state.playing && c.playback.positionSecs > 2,
'solo playback past 2 s');
await _poll(() => c.playback.playing && c.playback.positionSecs > 2, 'solo playback past 2 s');
final opens = c.opens;
final old = c.playback.player;
final gen = c.playback.generation.peek();
await c.reloadVideo();
expect(identical(c.playback.player, old), isFalse);
expect(identical(c.playback.player, old), isFalse, reason: 'a fresh player');
expect(old.disposed, isTrue, reason: 'the old one retired');
expect(host.live, 1, reason: 'only the new one is alive');
expect(c.playback.generation.peek(), gen + 1);
expect(c.opens, opens + 1, reason: 'the same media opened again');
expect(c.playback.volume.peek(), 0, reason: 'the volume carried over');
expect(c.selfMember.peek()?.ready, isTrue);
await _poll(() {
final r = c.serverState.peek();
if (r == null || !c.playback.player.state.playing) return false;
if (r == null || !c.playback.playing) return false;
final want = serverPositionAt(r, DateTime.now().toUtc());
return (c.playback.positionSecs - want).abs() < 1.5 &&
c.playback.positionSecs > 2;
return (c.playback.positionSecs - want).abs() < 1.5 && c.playback.positionSecs > 2;
}, 'reloaded player playing at the synced position');
expect(c.selfMember.peek()?.ready, isTrue);
expect(c.serverState.peek()?.transport, 'playing');
await c.leave();
expect(c.playback.alive.peek(), isFalse);
await host.retiring;
expect(host.live, 0, reason: 'leaving releases every player');
} finally {
await c.dispose();
await server.stop();