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https://git.stillkill.net/MinecraftLeak/Narration-NoGeneratedLevel-20170216.git
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24 lines
613 B
Plaintext
24 lines
613 B
Plaintext
// __multiversion__
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// This signals the loading code to prepend either #version 100 or #version 300 es as apropriate.
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// To use centroid sampling we need to have version 300 es shaders, which requires changing:
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// attribute to in
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// varying to out when in vertex shaders or in when in fragment shaders
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// defining an out vec4 FragColor and replacing uses of gl_FragColor with FragColor
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// texture2D to texture
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#if __VERSION__ >= 300
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#define attribute in
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#define varying out
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#else
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#endif
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uniform MAT4 WORLDVIEWPROJ;
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attribute mediump vec4 POSITION;
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void main()
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{
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gl_Position = WORLDVIEWPROJ * POSITION;
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} |