mirror of
https://git.stillkill.net/MinecraftLeak/Narration-NoGeneratedLevel-20170216.git
synced 2026-10-22 05:12:18 +01:00
33 lines
745 B
Plaintext
33 lines
745 B
Plaintext
// __multiversion__
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// This signals the loading code to prepend either #version 100 or #version 300 es as apropriate.
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// To use centroid sampling we need to have version 300 es shaders, which requires changing:
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// attribute to in
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// varying to out when in vertex shaders or in when in fragment shaders
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// defining an out vec4 FragColor and replacing uses of gl_FragColor with FragColor
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// texture2D to texture
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#if __VERSION__ >= 300
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// version 300 code
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#define varying in
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#define texture2D texture
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out vec4 FragColor;
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#define gl_FragColor FragColor
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#else
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// version 100 code
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#endif
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uniform vec4 CURRENT_COLOR;
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void main()
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{
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gl_FragColor = CURRENT_COLOR;
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#if defined(FORCE_DEPTH_ZERO) && __VERSION__ >= 300
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gl_FragDepth = 0.0;
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#endif
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} |