Files
MinecraftPS3Edition/Minecraft.Client/TexturePack.cpp
T
2026-03-08 15:26:08 -05:00

41 lines
767 B
C++

#include "stdafx.h"
#include "TexturePack.h"
wstring TexturePack::getPath(bool bTitleUpdateTexture /*= false*/)
{
wstring wDrive;
#if defined(__PS3__)
// 4J-PB - we need to check for a BD patch - this is going to be an issue for full DLC texture packs (Halloween)
char *pchUsrDir=getUsrDirPath();
wstring wstr (pchUsrDir, pchUsrDir+strlen(pchUsrDir));
if(bTitleUpdateTexture)
{
// Make the content package point to to the UPDATE: drive is needed
wDrive= wstr + L"\\Common\\res\\TitleUpdate\\";
}
else
{
wDrive= wstr + L"/Common/";
}
#else
if(bTitleUpdateTexture)
{
// Make the content package point to to the UPDATE: drive is needed
wDrive=L"Common\\res\\TitleUpdate\\";
}
else
{
wDrive=L"Common/";
}
#endif
return wDrive;
}