#include "stdafx.h" #include "..\..\Minecraft.h" #include "..\..\ScreenSizeCalculator.h" #include "..\..\Lighting.h" #include "XUI_Ctrl_SplashPulser.h" #include "..\..\Font.h" #include "..\..\..\Minecraft.World\Mth.h" #include "..\..\..\Minecraft.World\System.h" //----------------------------------------------------------------------------- // CXuiCtrlSplashPulser class //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- CXuiCtrlSplashPulser::CXuiCtrlSplashPulser() : m_bDirty(FALSE), m_fScale(1.0f), m_fAlpha(1.0f) { Minecraft *pMinecraft=Minecraft::GetInstance(); ScreenSizeCalculator ssc(pMinecraft->options, pMinecraft->width_phys, pMinecraft->height_phys); m_fScreenWidth=(float)pMinecraft->width_phys; m_fRawWidth=(float)ssc.rawWidth; m_fScreenHeight=(float)pMinecraft->height_phys; m_fRawHeight=(float)ssc.rawHeight; } //----------------------------------------------------------------------------- HRESULT CXuiCtrlSplashPulser::OnInit(XUIMessageInit* pInitData, BOOL& rfHandled) { HRESULT hr=S_OK; return hr; } HRESULT CXuiCtrlSplashPulser::OnRender(XUIMessageRender *pRenderData, BOOL &bHandled ) { return S_OK; }