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Stillkill committed 2026-03-08 15:26:08 -05:00
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#pragma once
#include "Goal.h"
class TargetGoal : public Goal
{
public:
static const int TargetFlag = 1;
private:
static const int EmptyReachCache = 0;
static const int CanReachCache = 1;
static const int CantReachCache = 2;
static const int UnseenMemoryTicks = 60;
protected:
Mob *mob; // Owner of this goal
float within;
bool mustSee;
private:
bool mustReach;
int reachCache;
int reachCacheTime;
int unseenTicks;
void _init(Mob *mob, float within, bool mustSee, bool mustReach);
public:
TargetGoal(Mob *mob, float within, bool mustSee);
TargetGoal(Mob *mob, float within, bool mustSee, bool mustReach);
virtual ~TargetGoal() {}
virtual bool canContinueToUse();
virtual void start();
virtual void stop();
protected:
virtual bool canAttack(shared_ptr<Mob> target, bool allowInvulnerable);
private:
bool canReach(shared_ptr<Mob> target);
};