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Stillkill committed 2026-03-08 15:26:08 -05:00
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#pragma once
using namespace std;
#include "Item.h"
class SnowballItem : public Item
{
public:
SnowballItem(int id);
virtual shared_ptr<ItemInstance> use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player);
};