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#include "stdafx.h"
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#include "RainforestBiome.h"
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#include "net.minecraft.world.level.levelgen.feature.h"
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RainforestBiome::RainforestBiome(int id) : Biome(id)
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{
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}
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Feature *RainforestBiome::getTreeFeature(Random *random)
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{
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if (random->nextInt(3) == 0)
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{
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return new BasicTree(false);
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}
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return new TreeFeature(false);
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}
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