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Stillkill committed 2026-03-08 15:26:08 -05:00
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#pragma once
#include "Goal.h"
class PlayGoal : public Goal
{
private:
Villager *mob;
weak_ptr<Mob> followFriend;
float speed;
double wantedX, wantedY, wantedZ;
int playTime;
public:
PlayGoal(Villager *mob, float speed);
virtual bool canUse();
virtual bool canContinueToUse();
virtual void start();
virtual void stop();
virtual void tick();
};