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Stillkill committed 2026-03-08 15:26:08 -05:00
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#pragma once
#include "Bush.h"
class Random;
class DeadBushTile : public Bush
{
friend class Tile;
protected:
DeadBushTile(int id);
virtual bool mayPlaceOn(int tile);
public:
virtual void updateDefaultShape(); // 4J Added override
virtual int getResource(int data, Random *random, int playerBonusLevel);
virtual void playerDestroy(Level *level, shared_ptr<Player> player, int x, int y, int z, int data);
};