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Stillkill committed 2026-03-08 15:26:08 -05:00
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#pragma once
#include "Model.h"
class QuadrupedModel : public Model
{
public:
ModelPart *head, *body, *leg0, *leg1, *leg2, *leg3;
QuadrupedModel(int legSize, float g);
virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim=0);
void render(QuadrupedModel *model, float scale, bool usecompiled);
};