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Stillkill committed 2026-03-08 15:26:08 -05:00
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#include "stdafx.h"
#include "DefaultRenderer.h"
#include "..\Minecraft.World\net.minecraft.world.entity.h"
void DefaultRenderer::render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a)
{
glPushMatrix();
// 4J - removed following line as doesn't really make any sense
// render(entity->bb, (x-entity->xOld), (y-entity->yOld), (z-entity->zOld));
glPopMatrix();
}