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#include "stdafx.h"
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#include "..\..\Minecraft.h"
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#include "..\..\ScreenSizeCalculator.h"
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#include "..\..\EntityRenderDispatcher.h"
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#include "..\..\Lighting.h"
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#include "..\..\MultiplayerLocalPlayer.h"
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#include "XUI_Ctrl_MinecraftPlayer.h"
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#include "XUI_Scene_AbstractContainer.h"
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#include "XUI_Scene_Inventory.h"
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#include "..\..\Options.h"
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//-----------------------------------------------------------------------------
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// CXuiCtrlMinecraftPlayer class
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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CXuiCtrlMinecraftPlayer::CXuiCtrlMinecraftPlayer() :
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m_bDirty(FALSE),
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m_fScale(1.0f),
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m_fAlpha(1.0f)
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{
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Minecraft *pMinecraft=Minecraft::GetInstance();
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ScreenSizeCalculator ssc(pMinecraft->options, pMinecraft->width_phys, pMinecraft->height_phys);
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m_fScreenWidth=(float)pMinecraft->width_phys;
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m_fRawWidth=(float)ssc.rawWidth;
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m_fScreenHeight=(float)pMinecraft->height_phys;
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m_fRawHeight=(float)ssc.rawHeight;
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}
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//-----------------------------------------------------------------------------
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HRESULT CXuiCtrlMinecraftPlayer::OnInit(XUIMessageInit* pInitData, BOOL& rfHandled)
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{
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HRESULT hr=S_OK;
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HXUIOBJ parent = m_hObj;
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HXUICLASS hcInventoryClass = XuiFindClass( L"CXuiSceneInventory" );
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HXUICLASS currentClass;
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do
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{
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XuiElementGetParent(parent,&parent);
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currentClass = XuiGetObjectClass( parent );
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} while (parent != NULL && !XuiClassDerivesFrom( currentClass, hcInventoryClass ) );
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assert( parent != NULL );
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VOID *pObj;
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XuiObjectFromHandle( parent, &pObj );
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m_containerScene = (CXuiSceneInventory *)pObj;
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m_iPad = m_containerScene->getPad();
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return hr;
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}
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HRESULT CXuiCtrlMinecraftPlayer::OnRender(XUIMessageRender *pRenderData, BOOL &bHandled )
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{
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return S_OK;
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}
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