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Stillkill committed 2026-03-08 15:26:08 -05:00
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#include "stdafx.h"
#include "UI.h"
#include "UIScene_PauseMenu.h"
#include "..\..\MinecraftServer.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "..\..\TexturePackRepository.h"
#include "..\..\TexturePack.h"
#include "..\..\DLCTexturePack.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#if defined __PS3__
#define USE_SONY_REMOTE_STORAGE
#endif
UIScene_PauseMenu::UIScene_PauseMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
{
// Setup all the Iggy references we need for this scene
initialiseMovie();
m_bIgnoreInput=false;
m_eAction=eAction_None;
m_buttons[BUTTON_PAUSE_RESUMEGAME].init(app.GetString(IDS_RESUME_GAME),BUTTON_PAUSE_RESUMEGAME);
m_buttons[BUTTON_PAUSE_HELPANDOPTIONS].init(app.GetString(IDS_HELP_AND_OPTIONS),BUTTON_PAUSE_HELPANDOPTIONS);
m_buttons[BUTTON_PAUSE_LEADERBOARDS].init(app.GetString(IDS_LEADERBOARDS),BUTTON_PAUSE_LEADERBOARDS);
m_buttons[BUTTON_PAUSE_ACHIEVEMENTS].init(app.GetString(IDS_ACHIEVEMENTS),BUTTON_PAUSE_ACHIEVEMENTS);
m_buttons[BUTTON_PAUSE_SAVEGAME].init(app.GetString(IDS_SAVE_GAME),BUTTON_PAUSE_SAVEGAME);
m_buttons[BUTTON_PAUSE_EXITGAME].init(app.GetString(IDS_EXIT_GAME),BUTTON_PAUSE_EXITGAME);
if(!ProfileManager.IsFullVersion())
{
// hide the trial timer
ui.ShowTrialTimer(false);
}
updateControlsVisibility();
doHorizontalResizeCheck();
// get rid of the quadrant display if it's on
ui.HidePressStart();
#if TO_BE_IMPLEMENTED
XuiSetTimer(m_hObj,IGNORE_KEYPRESS_TIMERID,IGNORE_KEYPRESS_TIME);
#endif
if( g_NetworkManager.IsLocalGame() && g_NetworkManager.GetPlayerCount() == 1 )
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)TRUE);
}
TelemetryManager->RecordMenuShown(m_iPad, eUIScene_PauseMenu, 0);
TelemetryManager->RecordPauseOrInactive(m_iPad);
Minecraft *pMinecraft = Minecraft::GetInstance();
if(pMinecraft != NULL && pMinecraft->localgameModes[iPad] != NULL )
{
TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[iPad];
// This just allows it to be shown
gameMode->getTutorial()->showTutorialPopup(false);
}
m_bErrorDialogRunning = false;
}
UIScene_PauseMenu::~UIScene_PauseMenu()
{
Minecraft *pMinecraft = Minecraft::GetInstance();
if(pMinecraft != NULL && pMinecraft->localgameModes[m_iPad] != NULL )
{
TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[m_iPad];
// This just allows it to be shown
gameMode->getTutorial()->showTutorialPopup(true);
}
m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,false);
m_parentLayer->showComponent(m_iPad,eUIComponent_MenuBackground,false);
m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,false);
}
wstring UIScene_PauseMenu::getMoviePath()
{
if(app.GetLocalPlayerCount() > 1)
{
return L"PauseMenuSplit";
}
else
{
return L"PauseMenu";
}
}
void UIScene_PauseMenu::tick()
{
UIScene::tick();
}
void UIScene_PauseMenu::updateTooltips()
{
bool bUserisClientSide = ProfileManager.IsSignedInLive(m_iPad);
bool bIsisPrimaryHost=g_NetworkManager.IsHost() && (ProfileManager.GetPrimaryPad()==m_iPad);
int iY = -1;
#if defined __PS3__
if(m_iPad == ProfileManager.GetPrimaryPad() ) iY = IDS_TOOLTIPS_GAME_INVITES;
#endif
int iRB = -1;
int iX = -1;
if(ProfileManager.IsFullVersion())
{
if(StorageManager.GetSaveDisabled())
{
iX = bIsisPrimaryHost?IDS_TOOLTIPS_SELECTDEVICE:-1;
if( CSocialManager::Instance()->IsTitleAllowedToPostImages() && CSocialManager::Instance()->AreAllUsersAllowedToPostImages() && bUserisClientSide )
{
#ifndef __PS3__
iY = IDS_TOOLTIPS_SHARE;
#endif
}
}
else
{
iX = bIsisPrimaryHost?IDS_TOOLTIPS_CHANGEDEVICE:-1;
if( CSocialManager::Instance()->IsTitleAllowedToPostImages() && CSocialManager::Instance()->AreAllUsersAllowedToPostImages() && bUserisClientSide)
{
#ifndef __PS3__
iY = IDS_TOOLTIPS_SHARE;
#endif
}
}
}
ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK,iX,iY, -1,-1,-1,iRB);
}
void UIScene_PauseMenu::updateComponents()
{
m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,false);
m_parentLayer->showComponent(m_iPad,eUIComponent_MenuBackground,true);
if( app.GetLocalPlayerCount() == 1 ) m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true);
else m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,false);
}
void UIScene_PauseMenu::handlePreReload()
{
}
void UIScene_PauseMenu::handleReload()
{
updateTooltips();
updateControlsVisibility();
doHorizontalResizeCheck();
}
void UIScene_PauseMenu::updateControlsVisibility()
{
// are we the primary player?
// 4J-PB - fix for 7844 & 7845 -
// TCR # 128: XLA Pause Menu: When in a multiplayer game as a client the Pause Menu does not have a Leaderboards option.
// TCR # 128: XLA Pause Menu: When in a multiplayer game as a client the Pause Menu does not have an Achievements option.
if(ProfileManager.GetPrimaryPad()==m_iPad) // && g_NetworkManager.IsHost())
{
// are we in splitscreen?
// how many local players do we have?
if( app.GetLocalPlayerCount()>1 )
{
// Hide the BUTTON_PAUSE_LEADERBOARDS and BUTTON_PAUSE_ACHIEVEMENTS
removeControl( &m_buttons[BUTTON_PAUSE_LEADERBOARDS], false );
removeControl( &m_buttons[BUTTON_PAUSE_ACHIEVEMENTS], false );
}
if( !g_NetworkManager.IsHost() )
{
// Hide the BUTTON_PAUSE_SAVEGAME
removeControl( &m_buttons[BUTTON_PAUSE_SAVEGAME], false );
}
}
else
{
// Hide the BUTTON_PAUSE_LEADERBOARDS, BUTTON_PAUSE_ACHIEVEMENTS and BUTTON_PAUSE_SAVEGAME
removeControl( &m_buttons[BUTTON_PAUSE_LEADERBOARDS], false );
removeControl( &m_buttons[BUTTON_PAUSE_ACHIEVEMENTS], false );
removeControl( &m_buttons[BUTTON_PAUSE_SAVEGAME], false );
}
// is saving disabled?
if(StorageManager.GetSaveDisabled())
{
}
#if defined(__PS3__)
// We don't have a way to display trophies/achievements, so remove the button, and we're allowed to not have it on Xbox One
removeControl( &m_buttons[BUTTON_PAUSE_ACHIEVEMENTS], false );
#endif
}
void UIScene_PauseMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
{
if(m_bIgnoreInput)
{
return;
}
//app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE");
ui.AnimateKeyPress(iPad, key, repeat, pressed, released);
switch(key)
{
#if defined(__PS3__) // not for Orbis - we want to use the pause menu (touchpad press) to select a menu item
case ACTION_MENU_PAUSEMENU:
#endif
case ACTION_MENU_CANCEL:
if(pressed)
{
if( iPad == ProfileManager.GetPrimaryPad() && g_NetworkManager.IsLocalGame() )
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)FALSE);
}
ui.PlayUISFX(eSFX_Back);
navigateBack();
if(!ProfileManager.IsFullVersion())
{
ui.ShowTrialTimer(true);
}
}
break;
case ACTION_MENU_OK:
case ACTION_MENU_UP:
case ACTION_MENU_DOWN:
if(pressed)
{
sendInputToMovie(key, repeat, pressed, released);
}
break;
#if TO_BE_IMPLEMENTED
case VK_PAD_X:
// Change device
if(bIsisPrimaryHost)
{
// we need a function to deal with the return from this - if it changes, we need to update the pause menu and tooltips
// Fix for #12531 - TCR 001: BAS Game Stability: When a player selects to change a storage
// device, and repeatedly backs out of the SD screen, disconnects from LIVE, and then selects a SD, the title crashes.
m_bIgnoreInput=true;
StorageManager.SetSaveDevice(&UIScene_PauseMenu::DeviceSelectReturned,this,true);
}
rfHandled = TRUE;
break;
#endif
case ACTION_MENU_Y:
{
#if defined(__PS3__)
if(pressed && iPad == ProfileManager.GetPrimaryPad())
{
// Are we offline?
if(!ProfileManager.IsSignedInLive(iPad))
{
m_eAction=eAction_ViewInvitesPSN;
// get them to sign in to online
UINT uiIDA[1];
uiIDA[0]=IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 1, iPad, &UIScene_PauseMenu::MustSignInReturnedPSN, this, app.GetStringTable(), NULL, 0, false);
}
else
{
int ret = sceNpBasicRecvMessageCustom(SCE_NP_BASIC_MESSAGE_MAIN_TYPE_INVITE, SCE_NP_BASIC_RECV_MESSAGE_OPTIONS_INCLUDE_BOOTABLE, SYS_MEMORY_CONTAINER_ID_INVALID);
app.DebugPrintf("sceNpBasicRecvMessageCustom return %d ( %08x )\n", ret, ret);
}
}
#else
#if TO_BE_IMPLEMENTED
if(bUserisClientSide)
{
// 4J Stu - Added check in 1.8.2 bug fix (TU6) to stop repeat key presses
bool bCanScreenshot = true;
for(int j=0; j < XUSER_MAX_COUNT;++j)
{
if(app.GetXuiAction(j) == eAppAction_SocialPostScreenshot)
{
bCanScreenshot = false;
break;
}
}
if(bCanScreenshot) app.SetAction(pInputData->UserIndex,eAppAction_SocialPost);
}
rfHandled = TRUE;
#endif
#endif
}
break;
}
}
void UIScene_PauseMenu::handlePress(F64 controlId, F64 childId)
{
if(m_bIgnoreInput) return;
switch((int)controlId)
{
case BUTTON_PAUSE_RESUMEGAME:
if( m_iPad == ProfileManager.GetPrimaryPad() && g_NetworkManager.IsLocalGame() )
{
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)FALSE);
}
navigateBack();
break;
case BUTTON_PAUSE_LEADERBOARDS:
{
UINT uiIDA[1];
uiIDA[0]=IDS_OK;
//4J Gordon: Being used for the leaderboards proper now
// guests can't look at leaderboards
if(ProfileManager.IsGuest(m_iPad))
{
ui.RequestMessageBox(IDS_PRO_GUESTPROFILE_TITLE, IDS_PRO_GUESTPROFILE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(), NULL, 0, false);
}
else if(!ProfileManager.IsSignedInLive(m_iPad))
{
#if defined __PS3__
// get them to sign in to online
m_eAction=eAction_ViewLeaderboardsPSN;
UINT uiIDA[1];
uiIDA[0]=IDS_PRO_NOTONLINE_ACCEPT;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, ProfileManager.GetPrimaryPad(),&UIScene_PauseMenu::MustSignInReturnedPSN,this, app.GetStringTable(), NULL, 0, false);
#else
UINT uiIDA[1] = { IDS_OK };
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, m_iPad);
#endif
}
else
{
bool bContentRestricted=false;
#if defined(__PS3__)
ProfileManager.GetChatAndContentRestrictions(m_iPad,true,NULL,&bContentRestricted,NULL);
#endif
if(bContentRestricted)
{
#if !(0 || defined(_WIN64)) // 4J Stu - Temp to get the win build running, but so we check this for other platforms
// you can't see leaderboards
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, m_iPad,NULL,this, app.GetStringTable(), NULL, 0, false);
#endif
}
else
{
ui.NavigateToScene(m_iPad, eUIScene_LeaderboardsMenu);
}
}
}
break;
#if TO_BE_IMPLEMENTED
case BUTTON_PAUSE_ACHIEVEMENTS:
// guests can't look at achievements
if(ProfileManager.IsGuest(pNotifyPressData->UserIndex))
{
UINT uiIDA[1];
uiIDA[0]=IDS_OK;
ui.RequestMessageBox(IDS_PRO_GUESTPROFILE_TITLE, IDS_PRO_GUESTPROFILE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(), NULL, 0, false);
}
else
{
XShowAchievementsUI( pNotifyPressData->UserIndex );
}
break;
#endif
case BUTTON_PAUSE_HELPANDOPTIONS:
ui.NavigateToScene(m_iPad,eUIScene_HelpAndOptionsMenu);
break;
case BUTTON_PAUSE_SAVEGAME:
PerformActionSaveGame();
break;
case BUTTON_PAUSE_EXITGAME:
{
Minecraft *pMinecraft = Minecraft::GetInstance();
// Check if it's the trial version
if(ProfileManager.IsFullVersion())
{
UINT uiIDA[3];
// is it the primary player exiting?
if(m_iPad==ProfileManager.GetPrimaryPad())
{
int playTime = -1;
if( pMinecraft->localplayers[m_iPad] != NULL )
{
playTime = (int)pMinecraft->localplayers[m_iPad]->getSessionTimer();
}
if(StorageManager.GetSaveDisabled())
{
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME_PROGRESS_LOST, uiIDA, 2, m_iPad,&IUIScene_PauseMenu::ExitGameDialogReturned,this, app.GetStringTable(), NULL, 0, false);
}
else
{
if( g_NetworkManager.IsHost() )
{
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_EXIT_GAME_SAVE;
uiIDA[2]=IDS_EXIT_GAME_NO_SAVE;
if(g_NetworkManager.GetPlayerCount()>1)
{
ui.RequestMessageBox(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME_CONFIRM_DISCONNECT_SAVE, uiIDA, 3, m_iPad,&UIScene_PauseMenu::ExitGameSaveDialogReturned,this, app.GetStringTable(), NULL, 0, false);
}
else
{
ui.RequestMessageBox(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME, uiIDA, 3, m_iPad,&UIScene_PauseMenu::ExitGameSaveDialogReturned,this, app.GetStringTable(), NULL, 0, false);
}
}
else
{
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME, uiIDA, 2, m_iPad,&IUIScene_PauseMenu::ExitGameDialogReturned,this, app.GetStringTable(), NULL, 0, false);
}
}
}
else
{
int playTime = -1;
if( pMinecraft->localplayers[m_iPad] != NULL )
{
playTime = (int)pMinecraft->localplayers[m_iPad]->getSessionTimer();
}
TelemetryManager->RecordLevelExit(m_iPad, eSen_LevelExitStatus_Exited);
// just exit the player
app.SetAction(m_iPad,eAppAction_ExitPlayer);
}
}
else
{
// is it the primary player exiting?
if(m_iPad==ProfileManager.GetPrimaryPad())
{
int playTime = -1;
if( pMinecraft->localplayers[m_iPad] != NULL )
{
playTime = (int)pMinecraft->localplayers[m_iPad]->getSessionTimer();
}
// adjust the trial time played
ui.ReduceTrialTimerValue();
// exit the level
UINT uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_EXIT_GAME, IDS_CONFIRM_EXIT_GAME_PROGRESS_LOST, uiIDA, 2, m_iPad,&IUIScene_PauseMenu::ExitGameDialogReturned, dynamic_cast<IUIScene_PauseMenu*>(this), app.GetStringTable(), NULL, 0, false);
}
else
{
int playTime = -1;
if( pMinecraft->localplayers[m_iPad] != NULL )
{
playTime = (int)pMinecraft->localplayers[m_iPad]->getSessionTimer();
}
TelemetryManager->RecordLevelExit(m_iPad, eSen_LevelExitStatus_Exited);
// just exit the player
app.SetAction(m_iPad,eAppAction_ExitPlayer);
}
}
}
break;
}
}
void UIScene_PauseMenu::PerformActionSaveGame()
{
// is the player trying to save in the trial version?
if(!ProfileManager.IsFullVersion())
{
// Unlock the full version?
if(!ProfileManager.IsSignedInLive(m_iPad))
{
#if defined(__PS3__)
m_eAction=eAction_SaveGamePSN;
UINT uiIDA[2];
uiIDA[0]=IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1]=IDS_PRO_NOTONLINE_DECLINE;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 2, ProfileManager.GetPrimaryPad(),&UIScene_PauseMenu::MustSignInReturnedPSN,this, app.GetStringTable(), NULL, 0, false);
#endif
}
else
{
UINT uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
ui.RequestMessageBox(IDS_UNLOCK_TITLE, IDS_UNLOCK_TOSAVE_TEXT, uiIDA, 2,m_iPad,&UIScene_PauseMenu::UnlockFullSaveReturned,this,app.GetStringTable(), NULL, 0, false);
}
return;
}
// 4J-PB - Is the player trying to save but they are using a trial texturepack ?
if(!Minecraft::GetInstance()->skins->isUsingDefaultSkin())
{
TexturePack *tPack = Minecraft::GetInstance()->skins->getSelected();
DLCTexturePack *pDLCTexPack=(DLCTexturePack *)tPack;
m_pDLCPack=pDLCTexPack->getDLCInfoParentPack();//tPack->getDLCPack();
if(!m_pDLCPack->hasPurchasedFile( DLCManager::e_DLCType_Texture, L"" ))
{
// upsell
UINT uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
// Give the player a warning about the trial version of the texture pack
{
ui.RequestMessageBox(IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE, IDS_WARNING_DLC_TRIALTEXTUREPACK_TEXT, uiIDA, 2, m_iPad,&UIScene_PauseMenu::WarningTrialTexturePackReturned,this,app.GetStringTable(), NULL, 0, false);
}
return;
}
else
{
m_bTrialTexturePack = false;
}
}
// does the save exist?
bool bSaveExists;
C4JStorage::ESaveGameState result=StorageManager.DoesSaveExist(&bSaveExists);
{
// we need to ask if they are sure they want to overwrite the existing game
if(bSaveExists)
{
UINT uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TITLE_SAVE_GAME, IDS_CONFIRM_SAVE_GAME, uiIDA, 2, m_iPad,&IUIScene_PauseMenu::SaveGameDialogReturned,this, app.GetStringTable(), NULL, 0, false);
}
else
{
// flag a app action of save game
app.SetAction(m_iPad,eAppAction_SaveGame);
}
}
}
void UIScene_PauseMenu::ShowScene(bool show)
{
app.DebugPrintf("UIScene_PauseMenu::ShowScene is not implemented\n");
}
void UIScene_PauseMenu::HandleDLCInstalled()
{
// mounted DLC may have changed
if(app.StartInstallDLCProcess(m_iPad)==false)
{
// not doing a mount, so re-enable input
//m_bIgnoreInput=false;
app.DebugPrintf("UIScene_PauseMenu::HandleDLCInstalled - m_bIgnoreInput false\n");
}
else
{
// 4J-PB - Somehow, on th edisc build, we get in here, but don't call HandleDLCMountingComplete, so input locks up
//m_bIgnoreInput=true;
app.DebugPrintf("UIScene_PauseMenu::HandleDLCInstalled - m_bIgnoreInput true\n");
}
// this will send a CustomMessage_DLCMountingComplete when done
}
void UIScene_PauseMenu::HandleDLCMountingComplete()
{
// check if we should display the save option
//m_bIgnoreInput=false;
app.DebugPrintf("UIScene_PauseMenu::HandleDLCMountingComplete - m_bIgnoreInput false \n");
// if(ProfileManager.IsFullVersion())
// {
// bool bIsisPrimaryHost=g_NetworkManager.IsHost() && (ProfileManager.GetPrimaryPad()==m_iPad);
//
// if(bIsisPrimaryHost)
// {
// m_buttons[BUTTON_PAUSE_SAVEGAME].setEnable(true);
// }
// }
}
int UIScene_PauseMenu::UnlockFullSaveReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
UIScene_PauseMenu* pClass = (UIScene_PauseMenu*)pParam;
Minecraft *pMinecraft=Minecraft::GetInstance();
if(result==C4JStorage::EMessage_ResultAccept)
{
if(ProfileManager.IsSignedInLive(pMinecraft->player->GetXboxPad()))
{
// 4J-PB - need to check this user can access the store
#if defined(__PS3__)
bool bContentRestricted;
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),true,NULL,&bContentRestricted,NULL);
if(bContentRestricted)
{
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, ProfileManager.GetPrimaryPad(),NULL,pClass, app.GetStringTable(), NULL, 0, false);
}
else
#endif
{
ProfileManager.DisplayFullVersionPurchase(false,pMinecraft->player->GetXboxPad(),eSen_UpsellID_Full_Version_Of_Game);
}
}
}
else
{
//SentientManager.RecordUpsellResponded(iPad, eSen_UpsellID_Full_Version_Of_Game, app.m_dwOfferID, eSen_UpsellOutcome_Declined);
}
return 0;
}
int UIScene_PauseMenu::SaveGame_SignInReturned(void *pParam,bool bContinue, int iPad)
{
UIScene_PauseMenu* pClass = (UIScene_PauseMenu*)pParam;
if(bContinue==true)
{
pClass->PerformActionSaveGame();
}
return 0;
}
#if defined(__PS3__)
int UIScene_PauseMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
UIScene_PauseMenu* pClass = (UIScene_PauseMenu*)pParam;
if(result==C4JStorage::EMessage_ResultAccept)
{
#if defined(__PS3__)
switch(pClass->m_eAction)
{
case eAction_ViewLeaderboardsPSN:
SQRNetworkManager_PS3::AttemptPSNSignIn(&UIScene_PauseMenu::ViewLeaderboards_SignInReturned, pClass);
break;
case eAction_ViewInvitesPSN:
SQRNetworkManager_PS3::AttemptPSNSignIn(&UIScene_PauseMenu::ViewInvites_SignInReturned, pClass);
break;
case eAction_SaveGamePSN:
SQRNetworkManager_PS3::AttemptPSNSignIn(&UIScene_PauseMenu::SaveGame_SignInReturned, pClass);
break;
case eAction_BuyTexturePackPSN:
SQRNetworkManager_PS3::AttemptPSNSignIn(&UIScene_PauseMenu::BuyTexturePack_SignInReturned, pClass);
break;
}
#else
switch(pClass->m_eAction)
{
case eAction_ViewLeaderboardsPSN:
SQRNetworkManager_Orbis::AttemptPSNSignIn(&UIScene_PauseMenu::ViewLeaderboards_SignInReturned, pClass, false, iPad);
break;
case eAction_ViewInvitesPSN:
SQRNetworkManager_Orbis::AttemptPSNSignIn(&UIScene_PauseMenu::ViewInvites_SignInReturned, pClass, false, iPad);
break;
case eAction_SaveGamePSN:
SQRNetworkManager_Orbis::AttemptPSNSignIn(&UIScene_PauseMenu::SaveGame_SignInReturned, pClass, false, iPad);
break;
case eAction_BuyTexturePackPSN:
SQRNetworkManager_Orbis::AttemptPSNSignIn(&UIScene_PauseMenu::BuyTexturePack_SignInReturned, pClass, false, iPad);
break;
}
#endif
}
return 0;
}
int UIScene_PauseMenu::ViewLeaderboards_SignInReturned(void *pParam,bool bContinue, int iPad)
{
UIScene_PauseMenu* pClass = (UIScene_PauseMenu*)pParam;
if(bContinue==true)
{
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
// guests can't look at leaderboards
if(ProfileManager.IsGuest(pClass->m_iPad))
{
ui.RequestMessageBox(IDS_PRO_GUESTPROFILE_TITLE, IDS_PRO_GUESTPROFILE_TEXT, uiIDA, 1, ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable(), NULL, 0, false);
}
else if(ProfileManager.IsSignedInLive(iPad))
{
bool bContentRestricted=false;
ProfileManager.GetChatAndContentRestrictions(pClass->m_iPad,true,NULL,&bContentRestricted,NULL);
if(bContentRestricted)
{
// you can't see leaderboards
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, ProfileManager.GetPrimaryPad(),NULL,pClass, app.GetStringTable(), NULL, 0, false);
}
else
{
ui.NavigateToScene(pClass->m_iPad, eUIScene_LeaderboardsMenu);
}
}
}
return 0;
}
int UIScene_PauseMenu::WarningTrialTexturePackReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
UIScene_PauseMenu* pClass = (UIScene_PauseMenu*)pParam;
#if defined(__PS3__)
if(result==C4JStorage::EMessage_ResultAccept)
{
if(!ProfileManager.IsSignedInLive(iPad))
{
pClass->m_eAction=eAction_SaveGamePSN;
// You're not signed in to PSN!
UINT uiIDA[2];
uiIDA[0]=IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1]=IDS_PRO_NOTONLINE_DECLINE;
ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 2, iPad,&UIScene_PauseMenu::MustSignInReturnedPSN,pClass, app.GetStringTable(), NULL, 0, false);
}
else
{
// 4J-PB - need to check this user can access the store
bool bContentRestricted=false;
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),true,NULL,&bContentRestricted,NULL);
if(bContentRestricted)
{
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPad,NULL,pClass, app.GetStringTable(), NULL, 0, false);
}
else
{
// need to get info on the pack to see if the user has already downloaded it
TexturePack *tPack = Minecraft::GetInstance()->skins->getSelected();
DLCTexturePack *pDLCTexPack=(DLCTexturePack *)tPack;
// retrieve the store name for the skin pack
DLCPack *pDLCPack=pDLCTexPack->getDLCInfoParentPack();//tPack->getDLCPack();
const char *pchPackName=wstringtofilename(pDLCPack->getName());
app.DebugPrintf("Texture Pack - %s\n",pchPackName);
SONYDLC *pSONYDLCInfo=app.GetSONYDLCInfo((char *)pchPackName);
if(pSONYDLCInfo!=NULL)
{
char chName[42];
char chKeyName[20];
char chSkuID[SCE_NP_COMMERCE2_SKU_ID_LEN];
memset(chSkuID,0,SCE_NP_COMMERCE2_SKU_ID_LEN);
// find the info on the skin pack
// we have to retrieve the skuid from the store info, it can't be hardcoded since Sony may change it.
// So we assume the first sku for the product is the one we want
// MGH - keyname in the DLC file is 16 chars long, but there's no space for a NULL terminating char
memset(chKeyName, 0, sizeof(chKeyName));
strncpy(chKeyName, pSONYDLCInfo->chDLCKeyname, 16);
sprintf(chName,"%s-%s",app.GetCommerceCategory(),chKeyName);
app.GetDLCSkuIDFromProductList(chName,chSkuID);
// 4J-PB - need to check for an empty store
#if defined __PS3__
if(app.CheckForEmptyStore(iPad)==false)
#endif
{
if(app.DLCAlreadyPurchased(chSkuID))
{
app.DownloadAlreadyPurchased(chSkuID);
}
else
{
app.Checkout(chSkuID);
}
}
}
}
}
}
#endif
return 0;
}
int UIScene_PauseMenu::BuyTexturePack_SignInReturned(void *pParam,bool bContinue, int iPad)
{
UIScene_PauseMenu* pClass = (UIScene_PauseMenu*)pParam;
if(bContinue==true)
{
// Check if we're signed in to LIVE
if(ProfileManager.IsSignedInLive(iPad))
{
#if defined(__PS3__)
// 4J-PB - need to check this user can access the store
bool bContentRestricted=false;
ProfileManager.GetChatAndContentRestrictions(iPad,true,NULL,&bContentRestricted,NULL);
if(bContentRestricted)
{
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPad,NULL,pClass, app.GetStringTable(), NULL, 0, false);
}
else
{
// need to get info on the pack to see if the user has already downloaded it
TexturePack *tPack = Minecraft::GetInstance()->skins->getSelected();
DLCTexturePack *pDLCTexPack=(DLCTexturePack *)tPack;
// retrieve the store name for the skin pack
DLCPack *pDLCPack=pDLCTexPack->getDLCInfoParentPack();//tPack->getDLCPack();
const char *pchPackName=wstringtofilename(pDLCPack->getName());
app.DebugPrintf("Texture Pack - %s\n",pchPackName);
SONYDLC *pSONYDLCInfo=app.GetSONYDLCInfo((char *)pchPackName);
if(pSONYDLCInfo!=NULL)
{
char chName[42];
char chKeyName[20];
char chSkuID[SCE_NP_COMMERCE2_SKU_ID_LEN];
memset(chSkuID,0,SCE_NP_COMMERCE2_SKU_ID_LEN);
// find the info on the skin pack
// we have to retrieve the skuid from the store info, it can't be hardcoded since Sony may change it.
// So we assume the first sku for the product is the one we want
// MGH - keyname in the DLC file is 16 chars long, but there's no space for a NULL terminating char
memset(chKeyName, 0, sizeof(chKeyName));
strncpy(chKeyName, pSONYDLCInfo->chDLCKeyname, 16);
sprintf(chName,"%s-%s",app.GetCommerceCategory(),chKeyName);
app.GetDLCSkuIDFromProductList(chName,chSkuID);
// 4J-PB - need to check for an empty store
#if defined __PS3__
if(app.CheckForEmptyStore(iPad)==false)
#endif
{
if(app.DLCAlreadyPurchased(chSkuID))
{
app.DownloadAlreadyPurchased(chSkuID);
}
else
{
app.Checkout(chSkuID);
}
}
}
}
#else
// TO BE IMPEMENTED FOR ORBIS
#endif
}
}
return 0;
}
int UIScene_PauseMenu::ViewInvites_SignInReturned(void *pParam,bool bContinue, int iPad)
{
if(bContinue==true)
{
// Check if we're signed in to LIVE
if(ProfileManager.IsSignedInLive(iPad))
{
#if defined __PS3__
int ret = sceNpBasicRecvMessageCustom(SCE_NP_BASIC_MESSAGE_MAIN_TYPE_INVITE, SCE_NP_BASIC_RECV_MESSAGE_OPTIONS_INCLUDE_BOOTABLE, SYS_MEMORY_CONTAINER_ID_INVALID);
app.DebugPrintf("sceNpBasicRecvMessageCustom return %d ( %08x )\n", ret, ret);
#else
PSVITA_STUBBED;
#endif
}
}
return 0;
}
int UIScene_PauseMenu::ExitGameSaveDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
UIScene_PauseMenu *pClass = (UIScene_PauseMenu *)pParam;
// Exit with or without saving
// Decline means save in this dialog
if(result==C4JStorage::EMessage_ResultDecline || result==C4JStorage::EMessage_ResultThirdOption)
{
if( result==C4JStorage::EMessage_ResultDecline ) // Save
{
// 4J-PB - Is the player trying to save but they are using a trial texturepack ?
if(!Minecraft::GetInstance()->skins->isUsingDefaultSkin())
{
TexturePack *tPack = Minecraft::GetInstance()->skins->getSelected();
DLCTexturePack *pDLCTexPack=(DLCTexturePack *)tPack;
DLCPack *pDLCPack=pDLCTexPack->getDLCInfoParentPack();//tPack->getDLCPack();
if(!pDLCPack->hasPurchasedFile( DLCManager::e_DLCType_Texture, L"" ))
{
UINT uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;
// Give the player a warning about the trial version of the texture pack
ui.RequestMessageBox(IDS_WARNING_DLC_TRIALTEXTUREPACK_TITLE, IDS_WARNING_DLC_TRIALTEXTUREPACK_TEXT, uiIDA, 2, ProfileManager.GetPrimaryPad() ,&UIScene_PauseMenu::WarningTrialTexturePackReturned, dynamic_cast<IUIScene_PauseMenu*>(pClass),app.GetStringTable(), NULL, 0, false);
return S_OK;
}
}
// does the save exist?
bool bSaveExists;
StorageManager.DoesSaveExist(&bSaveExists);
// 4J-PB - we check if the save exists inside the libs
// we need to ask if they are sure they want to overwrite the existing game
if(bSaveExists)
{
UINT uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TITLE_SAVE_GAME, IDS_CONFIRM_SAVE_GAME, uiIDA, 2, ProfileManager.GetPrimaryPad(),&IUIScene_PauseMenu::ExitGameAndSaveReturned, dynamic_cast<IUIScene_PauseMenu*>(pClass), app.GetStringTable(), NULL, 0, false);
return 0;
}
else
{
MinecraftServer::getInstance()->setSaveOnExit( true );
}
}
else
{
// been a few requests for a confirm on exit without saving
UINT uiIDA[2];
uiIDA[0]=IDS_CONFIRM_CANCEL;
uiIDA[1]=IDS_CONFIRM_OK;
ui.RequestMessageBox(IDS_TITLE_DECLINE_SAVE_GAME, IDS_CONFIRM_DECLINE_SAVE_GAME, uiIDA, 2, ProfileManager.GetPrimaryPad(),&IUIScene_PauseMenu::ExitGameDeclineSaveReturned, dynamic_cast<IUIScene_PauseMenu*>(pClass), app.GetStringTable(), NULL, 0, false);
return 0;
}
app.SetAction(iPad,eAppAction_ExitWorld);
}
return 0;
}
#endif
void UIScene_PauseMenu::SetIgnoreInput(bool ignoreInput)
{
m_bIgnoreInput = ignoreInput;
}