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#pragma once
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#include "UIControl_ButtonList.h"
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class UIControl_DLCList : public UIControl_ButtonList
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{
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private:
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IggyName m_funcShowTick;
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public:
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virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName);
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using UIControl_ButtonList::addItem;
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void addItem(const string &label, bool showTick, int iId);
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void addItem(const wstring &label, bool showTick, int iId);
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void showTick(int iId, bool showTick);
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};
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