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Stillkill committed 2026-03-08 15:26:08 -05:00
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#include "stdafx.h"
#include "UI.h"
#include "UIControl_Button.h"
UIControl_Button::UIControl_Button()
{
}
bool UIControl_Button::setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName)
{
UIControl::setControlType(UIControl::eButton);
bool success = UIControl_Base::setupControl(scene,parent,controlName);
//Button specific initialisers
m_funcEnableButton = registerFastName(L"EnableButton");
return success;
}
void UIControl_Button::init(const wstring &label, int id)
{
m_label = label;
m_id = id;
IggyDataValue result;
IggyDataValue value[2];
value[0].type = IGGY_DATATYPE_string_UTF16;
IggyStringUTF16 stringVal;
stringVal.string = (IggyUTF16*)label.c_str();
stringVal.length = label.length();
value[0].string16 = stringVal;
value[1].type = IGGY_DATATYPE_number;
value[1].number = id;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_initFunc , 2 , value );
}
void UIControl_Button::ReInit()
{
UIControl_Base::ReInit();
init(m_label, m_id);
}
void UIControl_Button::setEnable(bool enable)
{
IggyDataValue result;
IggyDataValue value[1];
value[0].type = IGGY_DATATYPE_boolean;
value[0].boolval = enable;
IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_funcEnableButton , 1 , value );
}