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#pragma once
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class ColourTable
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{
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private:
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unsigned int m_colourValues[eMinecraftColour_COUNT];
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static wchar_t *ColourTableElements[eMinecraftColour_COUNT];
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static unordered_map<wstring,eMinecraftColour> s_colourNamesMap;
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public:
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static void staticCtor();
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ColourTable(PBYTE pbData, DWORD dwLength);
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ColourTable(ColourTable *defaultColours, PBYTE pbData, DWORD dwLength);
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unsigned int getColour(eMinecraftColour id);
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unsigned int getColor(eMinecraftColour id) { return getColour(id); }
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void loadColoursFromData(PBYTE pbData, DWORD dwLength);
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void setColour(const wstring &colourName, int value);
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void setColour(const wstring &colourName, const wstring &value);
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};
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