Files
MinecraftLegends/Win32.DX11.Release/data/shaders/hlsl/flat_white.fragment.hlsl
T
2026-03-08 15:34:38 -05:00

16 lines
255 B
HLSL

#include "ShaderConstants.fxh"
struct PS_Input
{
float4 position : SV_Position;
};
struct PS_Output
{
float4 color : SV_Target;
};
void main( in PS_Input PSInput, out PS_Output PSOutput )
{
PSOutput.color = float4(1,1,1,1);
}