{ "definition.wither": { "textures": { "default": "textures/entity/wither_boss/wither", "armor": "textures/entity/wither_boss/wither_armor", "invulnerable": "textures/entity/wither_boss/wither_invulnerable" }, "geometry": { "default": "geometry.witherBoss", "armor": "geometry.witherBoss.armor" } } }