{ "minecraft:entity": { "format_version": "1.2.0", "component_groups": { "baby": { "minecraft:is_baby": { }, "minecraft:scale": { "value":0.5 }, "minecraft:movement": { "value": 0.35 } }, "adult": { "minecraft:movement": { "value": 0.23 }, "minecraft:burns_in_daylight": { }, "minecraft:rideable": { "seat_count": 1, "family_types": [ "zombie" ], "seats": { "position": [0.0, 0.9, -0.25] } }, "minecraft:behavior.mount_pathing": { "priority": 5, "speed_multiplier": 1.25, "target_dist": 0.0, "track_target": true } }, "jockey": { "minecraft:behavior.find_mount": { "priority": 1, "within_radius": 16 } }, "from_abandoned_village": { "minecraft:behavior.restrict_sun": { "priority": 3 }, "minecraft:behavior.flee_sun": { "priority": 4, "speed_multiplier": 1 } }, "to_villager": { "minecraft:transformation": { "into": "minecraft:villager", "begin_transform_sound": "remedy", "transformation_sound": "unfect", "delay": { "value": 100, "block_assist_chance": 0.01, "block_radius": 4, "block_chance": 0.3, "block_types": [ "minecraft:bed", "minecraft:iron_bars" ] } }, "minecraft:spell_effects": { "add_effects": { "effect": "strength", "duration": 100 }, "remove_effects": "weakness" }, "minecraft:is_shaking": { } }, "farmer": { "minecraft:type_family": { "family": [ "farmer", "zombie", "zombie_villager", "undead", "monster" ] }, "minecraft:variant": { "value": 0 } }, "fisherman": { "minecraft:type_family": { "family": [ "fisherman", "zombie_villager", "zombie", "undead", "monster" ] }, "minecraft:variant": { "value": 0 } }, "shepherd": { "minecraft:type_family": { "family": [ "shepherd", "zombie_villager", "zombie", "undead", "monster" ] }, "minecraft:variant": { "value": 0 } }, "fletcher": { "minecraft:type_family": { "family": [ "fletcher", "zombie_villager", "zombie", "undead", "monster" ] }, "minecraft:variant": { "value": 0 } }, "librarian": { "minecraft:type_family": { "family": [ "librarian", "zombie_villager", "zombie", "undead", "monster" ] }, "minecraft:variant": { "value": 1 } }, "cartographer": { "minecraft:type_family": { "family": [ "cartographer", "zombie_villager", "zombie", "undead", "monster" ] }, "minecraft:variant": { "value": 1 } }, "cleric": { "minecraft:type_family": { "family": [ "cleric", "zombie_villager", "zombie", "undead", "monster" ] }, "minecraft:variant": { "value": 2 } }, "armorer": { "minecraft:type_family": { "family": [ "armorer", "zombie_villager", "zombie", "undead", "monster" ] }, "minecraft:variant": { "value": 3 } }, "weaponsmith": { "minecraft:type_family": { "family": [ "weaponsmith", "zombie_villager", "zombie", "undead", "monster" ] }, "minecraft:variant": { "value": 3 } }, "toolsmith": { "minecraft:type_family": { "family": [ "toolsmith", "zombie_villager", "zombie", "undead", "monster" ] }, "minecraft:variant": { "value": 3 } }, "butcher": { "minecraft:type_family": { "family": [ "butcher", "zombie_villager", "zombie", "undead", "monster" ] }, "minecraft:variant": { "value": 4 } }, "leatherworker": { "minecraft:type_family": { "family": [ "leatherworker", "zombie_villager", "zombie", "undead", "monster" ] }, "minecraft:variant": { "value": 4 } } }, "components": { "minecraft:identifier": { "id": "minecraft:zombie_villager" }, // Zombie_villager Components "minecraft:navigation.walk": { "can_float": true, "can_pass_doors": true, "can_open_doors": true }, "minecraft:movement.basic": { }, "minecraft:jump.static": { }, "minecraft:can_climb": { }, "minecraft:breathable": { "totalSupply": 15, "suffocateTime": 0 }, "minecraft:loot": { "table": "loot_tables/entities/zombie.json" }, "minecraft:collision_box": { "width": 0.6, "height": 1.8 }, "minecraft:health": { "value": 20, "max": 20 }, "minecraft:attack": { "damage": 3 }, "minecraft:nameable": { }, "minecraft:interact": { // Curing the villager "on_interact": { "filters": { "all_of": [ { "test" : "has_equipment", "domain": "hand", "subject" : "other", "value" : "golden_apple"}, { "test" : "has_component", "subject" : "self", "value" : "minecraft:effect.weakness"} ] }, "event": "villager_converted", "target": "self" }, "use_item": true, "interact_text": "action.interact.cure" }, // Zombie_villager Behaviors "minecraft:behavior.float": { "priority": 0 }, "minecraft:behavior.break_door": { "priority": 1 }, "minecraft:behavior.melee_attack": { "priority": 6, "speed_multiplier": 1, "track_target": false }, "minecraft:behavior.move_towards_restriction": { "priority": 7, "speed_multiplier": 1 }, "minecraft:behavior.random_stroll": { "priority": 8, "speed_multiplier": 1 }, "minecraft:behavior.look_at_player": { "priority": 9, "look_distance": 6, "probability": 0.02 }, "minecraft:behavior.random_look_around": { "priority": 9 }, "minecraft:behavior.hurt_by_target": { "priority": 1 }, "minecraft:behavior.nearest_attackable_target": { "priority": 2, "entity_types": [ { "filters": { "any_of": [ { "test": "is_family", "subject": "other", "value": "player" }, { "test": "is_family", "subject": "other", "value": "snowgolem" }, { "test": "is_family", "subject": "other", "value": "irongolem" }, { "test": "is_family", "subject": "other", "value": "villager" } ] }, "max_dist": 35 } ], "must_see": true }, "minecraft:physics": { } }, "events": { "villager_converted": { "remove": { }, "add": { "component_groups": [ "to_villager" ] } }, "minecraft:entity_spawned": { "sequence": [ { "filters": { "test" : "has_component", "operator": "!=", "value" : "minecraft:variant"}, "randomize": [ { "weight": 9500, "remove": { }, "add": { "component_groups": [ "adult" ] } }, { "weight": 425, "remove": { }, "add": { "component_groups": [ "baby" ] } }, { "weight": 75, "remove": { }, "add": { "component_groups": [ "baby", "jockey" ] } } ] }, { "filters": { "test" : "has_component", "operator": "!=", "value" : "minecraft:variant"}, "randomize": [ { "weight": 5, "add": { "component_groups": [ "farmer" ] } }, { "weight": 5, "add": { "component_groups": [ "fisherman" ] } }, { "weight": 5, "add": { "component_groups": [ "shepherd" ] } }, { "weight": 5, "add": { "component_groups": [ "fletcher" ] } }, { "weight": 20, "add": { "component_groups": [ "librarian" ] } }, { "weight": 20, "add": { "component_groups": [ "cartographer" ] } }, { "weight": 20, "add": { "component_groups": [ "cleric" ] } }, { "weight": 6, "add": { "component_groups": [ "armorer" ] } }, { "weight": 6, "add": { "component_groups": [ "weaponsmith" ] } }, { "weight": 6, "add": { "component_groups": [ "toolsmith" ] } }, { "weight": 10, "add": { "component_groups": [ "butcher" ] } }, { "weight": 10, "add": { "component_groups": [ "leatherworker" ] } } ] } ] }, "minecraft:entity_transformed": { "filters": { "test" : "has_component", "operator": "!=", "value" : "minecraft:variant"}, "sequence": [ // Transform baby villager to baby zombie { "filters": { "test" : "has_component", "subject": "other", "value" : "minecraft:is_baby"}, "add": { "component_groups": [ "baby" ] } }, // Transform adult villager to adult zombie { "filters": { "test" : "has_component", "subject": "other", "operator": "!=", "value" : "minecraft:is_baby"}, "add": { "component_groups": [ "adult" ] } }, // Transform farmer zombie to farmer villager { "filters": { "test" : "is_family", "subject": "other", "value" : "farmer"}, "add": { "component_groups": [ "farmer" ] } }, // Transform fisherman zombie to fisherman villager { "filters": { "test" : "is_family", "subject": "other", "value" : "fisherman"}, "add": { "component_groups": [ "fisherman" ] } }, // Transform shepherd zombie to shepherd villager { "filters": { "test" : "is_family", "subject": "other", "value" : "shepherd"}, "add": { "component_groups": [ "shepherd" ] } }, // Transform fletcher zombie to fletcher villager { "filters": { "test" : "is_family", "subject": "other", "value" : "fletcher"}, "add": { "component_groups": [ "fletcher" ] } }, // Transform librarian zombie to librarian villager { "filters": { "test" : "is_family", "subject": "other", "value" : "librarian"}, "add": { "component_groups": [ "librarian" ] } }, // Transform cartographer zombie to cartographer villager { "filters": { "test" : "is_family", "subject": "other", "value" : "cartographer"}, "add": { "component_groups": [ "cartographer" ] } }, // Transform cleric zombie to cleric villager { "filters": { "test" : "is_family", "subject": "other", "value" : "cleric"}, "add": { "component_groups": [ "cleric" ] } }, // Transform armorer zombie to armorer villager { "filters": { "test" : "is_family", "subject": "other", "value" : "armorer"}, "add": { "component_groups": [ "armorer" ] } }, // Transform weaponsmith zombie to weaponsmith villager { "filters": { "test" : "is_family", "subject": "other", "value" : "weaponsmith"}, "add": { "component_groups": [ "weaponsmith" ] } }, // Transform toolsmith zombie to toolsmith villager { "filters": { "test" : "is_family", "subject": "other", "value" : "toolsmith"}, "add": { "component_groups": [ "toolsmith" ] } }, // Transform butcher zombie to butcher villager { "filters": { "test" : "is_family", "subject": "other", "value" : "butcher"}, "add": { "component_groups": [ "butcher" ] } }, // Transform leatherworker zombie to leatherworker villager { "filters": { "test" : "is_family", "subject": "other", "value" : "leatherworker"}, "add": { "component_groups": [ "leatherworker" ] } } ] }, "minecraft:become_cleric": { "add": { "component_groups": [ "cleric" ] } }, "from_village": { "add": { "component_groups": [ "from_abandoned_village" ] } } } } }