#ifndef _UNIFORM_WEATHER_CONSTANTS_H #define _UNIFORM_WEATHER_CONSTANTS_H #include "shaders/uniformMacro.h" #ifdef MCPE_PLATFORM_NX uniform WeatherConstants { #endif // BEGIN_UNIFORM_BLOCK(WeatherConstants) - unfortunately this macro does not work on old Amazon platforms so using above 3 lines instead UNIFORM vec4 POSITION_OFFSET; UNIFORM vec4 VELOCITY; UNIFORM vec4 ALPHA; UNIFORM vec4 VIEW_POSITION; UNIFORM vec4 SIZE_SCALE; UNIFORM vec4 FORWARD; UNIFORM vec4 UV_INFO; UNIFORM vec4 PARTICLE_BOX; END_UNIFORM_BLOCK #endif