{ "definition.horse_v2": { "textures": { "base_brown": "textures/entity/horse2/horse_brown", "base_white": "textures/entity/horse2/horse_white", "base_creamy": "textures/entity/horse2/horse_creamy", "base_chestnut": "textures/entity/horse2/horse_chestnut", "base_black": "textures/entity/horse2/horse_black", "base_gray": "textures/entity/horse2/horse_gray", "base_darkbrown": "textures/entity/horse2/horse_darkbrown", "markings_none": "textures/entity/horse2/horse_markings_none", "markings_white": "textures/entity/horse2/horse_markings_white", "markings_whitefield": "textures/entity/horse2/horse_markings_whitefield", "markings_whitedots": "textures/entity/horse2/horse_markings_whitedots", "markings_blackdots": "textures/entity/horse2/horse_markings_blackdots", "mule": "textures/entity/horse2/mule", "donkey": "textures/entity/horse2/donkey", "skeleton": "textures/entity/horse2/horse_skeleton", "zombie": "textures/entity/horse2/horse_zombie", "armor_none": "textures/entity/horse2/armor/horse_armor_none", "armor_leather": "textures/entity/horse2/armor/horse_armor_leather", "armor_iron": "textures/entity/horse2/armor/horse_armor_iron", "armor_gold": "textures/entity/horse2/armor/horse_armor_gold", "armor_diamond": "textures/entity/horse2/armor/horse_armor_diamond" }, "team_masks": { "base_brown": "textures/entity/team_mask/horse2", "mule": "textures/entity/team_mask/horse2", "donkey": "textures/entity/team_mask/horse2", "skeleton": "textures/entity/team_mask/horse2", "zombie": "textures/entity/team_mask/horse2" }, "geometry": { "default": "geometry.horse.v2" } } }