Initial commit

This commit is contained in:
Stillkill committed 2026-03-08 15:34:38 -05:00
commit 86efc669e9
5013 files changed
+237743

No files matched your search

@@ -0,0 +1,21 @@
#include "ShaderConstants.fxh"
struct PS_Input
{
float4 position : SV_Position;
float4 color : COLOR;
float2 uv : TEXCOORD_0;
};
struct PS_Output
{
float4 color : SV_Target;
};
void main( in PS_Input PSInput, out PS_Output PSOutput )
{
float a = abs(PSInput.uv.x);
float4 clr = PSInput.color;
clr.a *= 1.f - a;
PSOutput.color = clr;
}